mirror of
https://github.com/barsdeveloper/ueblueprint.git
synced 2026-05-19 20:37:36 +08:00
Large refactoring and new nodes
* Fix node reference when changing elements * Fix ScriptVariables parsing * Fix invariant text and niagara types * Niagara convert nodes * Move node tests to own files * More Niagara tests * Niagara float and smaller fixes * More Decoding * More decoding * WIP * Float is real * WIP * More types and colors * Test case and small polish * WIP * WIP * Fix niagara script variables merging * Fix Niagara variables * Fixing mirrored ExportPath * Fix Export paths name adjustments * Simplify arc calculation * Simplify a bit arc calculation * source / destionation => origin / target * Minor refactoring * Fix switched link position * Rename some properties for uniformity * Fix input escape * Simplify test * About window * Dialog backdrop style * About dialog touches * Remove dependency and minot improvement * Light mode * Fix link location and css small improvement * Link direction and minor fixes * Some minor fixes and refactoring * Refactoring WIP * Shorting repetitive bits * More tests * Simplify linking tests
This commit is contained in:
59
js/template/node/KnotNodeTemplate.js
Normal file → Executable file
59
js/template/node/KnotNodeTemplate.js
Normal file → Executable file
@@ -1,15 +1,21 @@
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import { html } from "lit"
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import Configuration from "../../Configuration.js"
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import ElementFactory from "../../element/ElementFactory.js"
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import KnotPinTemplate from "../pin/KnotPinTemplate.js"
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import NodeTemplate from "./NodeTemplate.js"
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export default class KnotNodeTemplate extends NodeTemplate {
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static #traversedPin = new Set()
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/** @type {Boolean?} */
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#chainDirection = null // The node is part of a chain connected to an input or output pin
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#switchDirectionsVisually = false
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get switchDirectionsVisually() {
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return this.#switchDirectionsVisually
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}
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set switchDirectionsVisually(value) {
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if (this.#switchDirectionsVisually == value) {
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return
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}
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this.#switchDirectionsVisually = value
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this.element.acknowledgeUpdate()
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}
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/** @type {PinElement} */
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#inputPin
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@@ -29,24 +35,6 @@ export default class KnotNodeTemplate extends NodeTemplate {
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this.element.classList.add("ueb-node-style-minimal")
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}
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/** @param {PinElement} startingPin */
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findDirectionaPin(startingPin) {
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if (
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startingPin.nodeElement.getType() !== Configuration.paths.knot
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|| KnotNodeTemplate.#traversedPin.has(startingPin)
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) {
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KnotNodeTemplate.#traversedPin.clear()
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return true
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}
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KnotNodeTemplate.#traversedPin.add(startingPin)
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for (let pin of startingPin.getLinks().map(l => this.blueprint.getPin(l))) {
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if (this.findDirectionaPin(pin)) {
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return true
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}
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}
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return false
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}
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render() {
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return html`
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<div class="ueb-node-border"></div>
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@@ -71,7 +59,28 @@ export default class KnotNodeTemplate extends NodeTemplate {
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return result
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}
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linksChanged() {
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checkSwtichDirectionsVisually() {
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let leftPinsDelta = 0
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let leftPinsCount = 0
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let rightPinsDelta = 0
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let rightPinsCount = 0
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const location = this.outputPin.getLinkLocation()[0]
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const links = this.getAllConnectedLinks()
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for (const link of links) {
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const pin = link.getOtherPin(this.element)
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const delta = pin.getLinkLocation()[0] - location
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if (pin?.isInput()) {
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rightPinsDelta += delta
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++rightPinsCount
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} else if (pin?.isOutput()) {
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leftPinsDelta += delta
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++leftPinsCount
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}
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}
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leftPinsDelta /= leftPinsCount
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rightPinsDelta /= rightPinsCount
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if ((rightPinsDelta < leftPinsDelta) != this.switchDirectionsVisually) {
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this.switchDirectionsVisually = rightPinsDelta < leftPinsDelta
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}
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}
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}
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