Large refactoring and new nodes

* Fix node reference when changing elements

* Fix ScriptVariables parsing

* Fix invariant text and niagara types

* Niagara convert nodes

* Move node tests to own files

* More Niagara tests

* Niagara float and smaller fixes

* More Decoding

* More decoding

* WIP

* Float is real

* WIP

* More types and colors

* Test case and small polish

* WIP

* WIP

* Fix niagara script variables merging

* Fix Niagara variables

* Fixing mirrored ExportPath

* Fix Export paths name adjustments

* Simplify arc calculation

* Simplify a bit arc calculation

* source / destionation => origin / target

* Minor refactoring

* Fix switched link position

* Rename some properties for uniformity

* Fix input escape

* Simplify test

* About window

* Dialog backdrop style

* About dialog touches

* Remove dependency and minot improvement

* Light mode

* Fix link location and css small improvement

* Link direction and minor fixes

* Some minor fixes and refactoring

* Refactoring WIP

* Shorting repetitive bits

* More tests

* Simplify linking tests
This commit is contained in:
BarsDev
2025-02-07 00:36:03 +02:00
committed by GitHub
parent 876b8ce47f
commit 6ba2705386
347 changed files with 10108 additions and 6417 deletions

10
js/entity/InvariantTextEntity.js Normal file → Executable file
View File

@@ -19,18 +19,22 @@ export default class InvariantTextEntity extends IEntity {
P.reg(new RegExp(`${this.lookbehind}\\s*\\(`)),
P.doubleQuotedString,
P.reg(/\s*\)/)
).map(([_0, value, _2]) => Number(value)),
P.reg(new RegExp(this.lookbehind)).map(() => 0) // InvariantTextEntity can not have arguments
).map(([_0, value, _2]) => value),
P.reg(new RegExp(this.lookbehind)).map(() => "") // InvariantTextEntity can have no arguments
)
.map(value => new this(value))
.label("InvariantTextEntity")
}
doSerialize() {
return this.lookbehind + "(" + this.value + ")"
return this.lookbehind + '("' + this.value + '")'
}
valueOf() {
return this.value
}
toString() {
return this.value
}
}