Large refactoring and new nodes

* Fix node reference when changing elements

* Fix ScriptVariables parsing

* Fix invariant text and niagara types

* Niagara convert nodes

* Move node tests to own files

* More Niagara tests

* Niagara float and smaller fixes

* More Decoding

* More decoding

* WIP

* Float is real

* WIP

* More types and colors

* Test case and small polish

* WIP

* WIP

* Fix niagara script variables merging

* Fix Niagara variables

* Fixing mirrored ExportPath

* Fix Export paths name adjustments

* Simplify arc calculation

* Simplify a bit arc calculation

* source / destionation => origin / target

* Minor refactoring

* Fix switched link position

* Rename some properties for uniformity

* Fix input escape

* Simplify test

* About window

* Dialog backdrop style

* About dialog touches

* Remove dependency and minot improvement

* Light mode

* Fix link location and css small improvement

* Link direction and minor fixes

* Some minor fixes and refactoring

* Refactoring WIP

* Shorting repetitive bits

* More tests

* Simplify linking tests
This commit is contained in:
BarsDev
2025-02-07 00:36:03 +02:00
committed by GitHub
parent 876b8ce47f
commit 6ba2705386
347 changed files with 10108 additions and 6417 deletions

76
js/decoding/nodeColor.js Normal file → Executable file
View File

@@ -1,54 +1,61 @@
import Configuration from "../Configuration.js"
import LinearColorEntity from "../entity/LinearColorEntity.js"
const p = Configuration.paths
/** @param {ObjectEntity} entity */
export default function nodeColor(entity) {
switch (entity.getType()) {
case Configuration.paths.materialExpressionConstant2Vector:
case Configuration.paths.materialExpressionConstant3Vector:
case Configuration.paths.materialExpressionConstant4Vector:
case p.materialExpressionConstant2Vector:
case p.materialExpressionConstant3Vector:
case p.materialExpressionConstant4Vector:
return Configuration.nodeColors.yellow
case Configuration.paths.materialExpressionFunctionInput:
case Configuration.paths.materialExpressionTextureCoordinate:
case Configuration.paths.materialExpressionWorldPosition:
case Configuration.paths.pcgEditorGraphNodeInput:
case Configuration.paths.pcgEditorGraphNodeOutput:
case p.materialExpressionFunctionInput:
case p.materialExpressionTextureCoordinate:
case p.materialExpressionWorldPosition:
case p.pcgEditorGraphNodeInput:
case p.pcgEditorGraphNodeOutput:
return Configuration.nodeColors.red
case Configuration.paths.makeStruct:
case p.makeStruct:
return Configuration.nodeColors.darkBlue
case Configuration.paths.materialExpressionMaterialFunctionCall:
case p.materialExpressionMaterialFunctionCall:
return Configuration.nodeColors.blue
case Configuration.paths.materialExpressionTextureSample:
case p.materialExpressionTextureSample:
return Configuration.nodeColors.darkTurquoise
case p.niagaraNodeInput:
switch (entity["Usage"]?.toString()) {
case "Attribute": return Configuration.nodeColors.intenseGreen
case "Parameter": return Configuration.nodeColors.red
case "RapidIterationParameter": return Configuration.nodeColors.black
case "SystemConstant": return Configuration.nodeColors.gray
case "TranslatorConstant": return Configuration.nodeColors.gray
default: return Configuration.nodeColors.red
}
}
switch (entity.getClass()) {
case Configuration.paths.callFunction:
return entity.bIsPureFunc?.valueOf()
? Configuration.nodeColors.green
: Configuration.nodeColors.blue
case Configuration.paths.niagaraNodeFunctionCall:
case p.niagaraNodeFunctionCall:
return Configuration.nodeColors.darkerBlue
case Configuration.paths.dynamicCast:
case p.dynamicCast:
return Configuration.nodeColors.turquoise
case Configuration.paths.inputDebugKey:
case Configuration.paths.inputKey:
case p.inputDebugKey:
case p.inputKey:
return Configuration.nodeColors.red
case Configuration.paths.createDelegate:
case Configuration.paths.enumLiteral:
case Configuration.paths.makeArray:
case Configuration.paths.makeMap:
case Configuration.paths.materialGraphNode:
case Configuration.paths.select:
case p.createDelegate:
case p.enumLiteral:
case p.makeArray:
case p.makeMap:
case p.materialGraphNode:
case p.select:
return Configuration.nodeColors.green
case Configuration.paths.executionSequence:
case Configuration.paths.ifThenElse:
case Configuration.paths.macro:
case Configuration.paths.multiGate:
case p.executionSequence:
case p.ifThenElse:
case p.macro:
case p.multiGate:
return Configuration.nodeColors.gray
case Configuration.paths.functionEntry:
case Configuration.paths.functionResult:
case p.functionEntry:
case p.functionResult:
return Configuration.nodeColors.violet
case Configuration.paths.timeline:
case p.timeline:
return Configuration.nodeColors.yellow
}
if (entity.switchTarget()) {
@@ -73,8 +80,11 @@ export default function nodeColor(entity) {
return Configuration.nodeColors.intenseGreen
}
}
if (entity.bIsPureFunc?.valueOf()) {
if (entity.bIsPureFunc?.valueOf() || entity.bDefaultsToPureFunc?.valueOf()) {
return Configuration.nodeColors.green
}
if (entity["Input"]?.["Name"]) {
return Configuration.nodeColors.gray
}
return Configuration.nodeColors.blue
}