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https://github.com/barsdeveloper/ueblueprint.git
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Fix bug relative to link location
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@@ -151,16 +151,15 @@ export default class PinElement extends IElement {
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template = new (PinElement.getTypeTemplate(entity))(),
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nodeElement = undefined
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) {
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this.nodeElement = nodeElement
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this.advancedView = entity.bAdvancedView
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this.isLinked = false
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this.connectable = !entity.bNotConnectable
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super.initialize(entity, template)
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this.pinId = this.entity.PinId
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this.pinType = this.entity.getType()
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this.advancedView = this.entity.bAdvancedView
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this.defaultValue = this.entity.getDefaultValue()
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this.color = PinElement.properties.color.converter.fromAttribute(this.getColor().toString())
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this.isLinked = false
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this.pinDirection = entity.isInput() ? "input" : entity.isOutput() ? "output" : "hidden"
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this.nodeElement = /** @type {NodeElement} */(nodeElement)
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this.connectable = !entity.bNotConnectable
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}
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setup() {
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@@ -37,6 +37,18 @@ export default class PinTemplate extends ITemplate {
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isNameRendered = true
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/** @param {PinElement<T>} element */
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initialize(element) {
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super.initialize(element)
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if (this.element.nodeElement) {
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const nodeTemplate = this.element.nodeElement.template
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this.isNameRendered = !(
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nodeTemplate instanceof VariableConversionNodeTemplate
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|| nodeTemplate instanceof VariableOperationNodeTemplate
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)
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}
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}
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setup() {
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super.setup()
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this.element.nodeElement = this.element.closest("ueb-node")
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