Update documentation

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barsdeveloper
2024-09-09 17:17:13 +02:00
parent a763544b3b
commit 5d4f020a85
2 changed files with 7 additions and 13 deletions

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# UEBlueprint
A stand alone editor implementation of the UE's Blueprint visual language. (WIP)
A stand alone editor implementation of the UE's Blueprint visual language.
## Features:
- Intercommunicates with UE (can copy nodes both ways).
- Can be used as a WEB library to visualize, interact and modify Blueprint graphs.
- Can be used as a WEB library to visualize and interact with Blueprint graphs.
- Can be used inside VS Code to operate directly on files from a UE project (in the future).
- Graph shown is pixel-similar to how it appears in UE.
- Graph behaves the same way as it does in UE (with the default settings).
- All the information shown in he graph is just the one embedded in the serialized text (in VS Code it should be able to access assets also).
- Modern object oriented, clean, JavaScript codebase.
- All the information shown in he graph is just the one embedded in the serialized text.
## Demo:
[Try it!](https://barsdeveloper.github.io/ueblueprint/)
@@ -48,7 +47,7 @@ You can check `index.html` for a working example, the main steps are the followi
import { Blueprint } from "./dist/ueblueprint.js"
</script>
```
4. Define your blueprint the by just writing the code inside a `ueb-blueprint`, inside a `template` element.
4. Define your blueprint by just writing the code inside a `ueb-blueprint`, inside a `template` element.
```HTML
<ueb-blueprint>
<template>