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# UEBlueprint
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A stand alone editor implementation of the UE's Blueprint visual language. (WIP)
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A stand alone editor implementation of the UE's Blueprint visual language.
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## Features:
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- Intercommunicates with UE (can copy nodes both ways).
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- Can be used as a WEB library to visualize, interact and modify Blueprint graphs.
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- Can be used as a WEB library to visualize and interact with Blueprint graphs.
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- Can be used inside VS Code to operate directly on files from a UE project (in the future).
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- Graph shown is pixel-similar to how it appears in UE.
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- Graph behaves the same way as it does in UE (with the default settings).
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- All the information shown in he graph is just the one embedded in the serialized text (in VS Code it should be able to access assets also).
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- Modern object oriented, clean, JavaScript codebase.
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- All the information shown in he graph is just the one embedded in the serialized text.
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## Demo:
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[Try it!](https://barsdeveloper.github.io/ueblueprint/)
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import { Blueprint } from "./dist/ueblueprint.js"
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</script>
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```
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4. Define your blueprint the by just writing the code inside a `ueb-blueprint`, inside a `template` element.
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4. Define your blueprint by just writing the code inside a `ueb-blueprint`, inside a `template` element.
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```HTML
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<ueb-blueprint>
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<template>
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