New nodes types added

This commit is contained in:
barsdeveloper
2022-12-28 19:02:29 +01:00
parent 0def4f7e48
commit 5036866b33
27 changed files with 636 additions and 254 deletions

View File

@@ -66,7 +66,7 @@ export default class Configuration {
default:
if (
pin.entity.PinType.PinSubCategoryObject.getName().endsWith("Actor")
|| pin.entity.getDisplayName() === "Target"
|| pin.getPinDisplayName() == "Target"
) {
return Configuration.#pinColor["/Script/Engine.Actor"]
}
@@ -108,6 +108,7 @@ export default class Configuration {
static nodeType = {
callFunction: "/Script/BlueprintGraph.K2Node_CallFunction",
comment: "/Script/UnrealEd.EdGraphNode_Comment",
commutativeAssociativeBinaryOperator: "/Script/BlueprintGraph.K2Node_CommutativeAssociativeBinaryOperator",
doN: "/Engine/EditorBlueprintResources/StandardMacros.StandardMacros:Do N",
dynamicCast: "/Script/BlueprintGraph.K2Node_DynamicCast",
executionSequence: "/Script/BlueprintGraph.K2Node_ExecutionSequence",