fizing zoom wip

This commit is contained in:
barsdeveloper
2021-08-26 23:43:43 +02:00
parent 4017d6ab64
commit 3f176ea4a4
3 changed files with 42 additions and 10 deletions

View File

@@ -18,13 +18,18 @@ export default class UEBlueprintDragScroll extends UEBlueprintDrag {
self.mousePosition = mousePosition
};
this.mouseWheelHandler = function (e) {
e.preventDefault()
let zoomLevel = self.blueprintNode.getZoom()
zoomLevel -= Math.round(e.deltaY / 50)
self.blueprintNode.setZoom(zoomLevel, [e.offsetX, e.offsetY])
zoomLevel -= Math.sign(e.deltaY)
let scale = self.blueprintNode.getScale()
const targetOffset = e.target.getBoundingClientRect()
const currentTargetOffset = e.currentTarget.getBoundingClientRect()
let offset = [e.offsetX + targetOffset.x - currentTargetOffset.x, e.offsetY + targetOffset.y - currentTargetOffset.y]
console.log([offset[0] - e.x, offset[1] - e.y])
self.blueprintNode.setZoom(zoomLevel, offset)
}
this.blueprintNode.getGridDOMElement().addEventListener('wheel', this.mouseWheelHandler)
this.blueprintNode.getGridDOMElement().addEventListener('wheel', e => e.preventDefault())
this.blueprintNode.getGridDOMElement().addEventListener('wheel', this.mouseWheelHandler, false)
this.blueprintNode.getGridDOMElement().parentElement.addEventListener('wheel', e => e.preventDefault())
}