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https://github.com/barsdeveloper/ueblueprint.git
synced 2026-05-17 19:03:27 +08:00
Avoid using arrays when unnecessary
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@@ -14,96 +14,92 @@ import Utility from "../../Utility"
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*/
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export default class IMouseClickDrag extends IPointing {
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#mouseDownHandler =
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/** @param {MouseEvent} e */
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e => {
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this.blueprint.setFocused(true)
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switch (e.button) {
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case this.options.clickButton:
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// Either doesn't matter or consider the click only when clicking on the parent, not descandants
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if (!this.options.strictTarget || e.target == e.currentTarget) {
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if (this.options.consumeEvent) {
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e.stopImmediatePropagation() // Captured, don't call anyone else
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}
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// Attach the listeners
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this.#movementListenedElement.addEventListener("mousemove", this.#mouseStartedMovingHandler)
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document.addEventListener("mouseup", this.#mouseUpHandler)
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this.clickedPosition = this.locationFromEvent(e)
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this.blueprint.mousePosition[0] = this.clickedPosition[0]
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this.blueprint.mousePosition[1] = this.clickedPosition[1]
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if (this.target instanceof IDraggableElement) {
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this.clickedOffset = [
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this.clickedPosition[0] - this.target.locationX,
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this.clickedPosition[1] - this.target.locationY,
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]
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}
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this.clicked(this.clickedPosition)
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/** @param {MouseEvent} e */
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#mouseDownHandler = e => {
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this.blueprint.setFocused(true)
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switch (e.button) {
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case this.options.clickButton:
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// Either doesn't matter or consider the click only when clicking on the parent, not descandants
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if (!this.options.strictTarget || e.target == e.currentTarget) {
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if (this.options.consumeEvent) {
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e.stopImmediatePropagation() // Captured, don't call anyone else
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}
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break
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default:
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if (!this.options.exitAnyButton) {
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this.#mouseUpHandler(e)
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// Attach the listeners
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this.#movementListenedElement.addEventListener("mousemove", this.#mouseStartedMovingHandler)
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document.addEventListener("mouseup", this.#mouseUpHandler)
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this.clickedPosition = this.locationFromEvent(e)
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this.blueprint.mousePosition[0] = this.clickedPosition[0]
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this.blueprint.mousePosition[1] = this.clickedPosition[1]
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if (this.target instanceof IDraggableElement) {
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this.clickedOffset = [
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this.clickedPosition[0] - this.target.locationX,
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this.clickedPosition[1] - this.target.locationY,
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]
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}
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break
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}
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this.clicked(this.clickedPosition)
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}
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break
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default:
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if (!this.options.exitAnyButton) {
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this.#mouseUpHandler(e)
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}
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break
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}
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}
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#mouseStartedMovingHandler =
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/** @param {MouseEvent} e */
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e => {
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/** @param {MouseEvent} e */
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#mouseStartedMovingHandler = e => {
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if (this.options.consumeEvent) {
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e.stopImmediatePropagation() // Captured, don't call anyone else
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}
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// Delegate from now on to this.#mouseMoveHandler
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this.#movementListenedElement.removeEventListener("mousemove", this.#mouseStartedMovingHandler)
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this.#movementListenedElement.addEventListener("mousemove", this.#mouseMoveHandler)
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// Handler calls e.preventDefault() when it receives the event, this means dispatchEvent returns false
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const dragEvent = this.getEvent(Configuration.trackingMouseEventName.begin)
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this.#trackingMouse = this.target.dispatchEvent(dragEvent) == false
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const location = this.locationFromEvent(e)
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// Do actual actions
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this.lastLocation = Utility.snapToGrid(this.clickedPosition[0], this.clickedPosition[1], this.stepSize)
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this.startDrag(location)
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this.started = true
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}
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/** @param {MouseEvent} e */
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#mouseMoveHandler = e => {
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if (this.options.consumeEvent) {
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e.stopImmediatePropagation() // Captured, don't call anyone else
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}
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const location = this.locationFromEvent(e)
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const movement = [e.movementX, e.movementY]
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this.dragTo(location, movement)
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if (this.#trackingMouse) {
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this.blueprint.mousePosition = this.locationFromEvent(e)
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}
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}
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/** @param {MouseEvent} e */
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#mouseUpHandler = e => {
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if (!this.options.exitAnyButton || e.button == this.options.clickButton) {
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if (this.options.consumeEvent) {
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e.stopImmediatePropagation() // Captured, don't call anyone else
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}
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// Delegate from now on to this.#mouseMoveHandler
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// Remove the handlers of "mousemove" and "mouseup"
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this.#movementListenedElement.removeEventListener("mousemove", this.#mouseStartedMovingHandler)
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this.#movementListenedElement.addEventListener("mousemove", this.#mouseMoveHandler)
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// Handler calls e.preventDefault() when it receives the event, this means dispatchEvent returns false
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const dragEvent = this.getEvent(Configuration.trackingMouseEventName.begin)
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this.#trackingMouse = this.target.dispatchEvent(dragEvent) == false
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const location = this.locationFromEvent(e)
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// Do actual actions
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this.lastLocation = Utility.snapToGrid(this.clickedPosition, this.stepSize)
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this.startDrag(location)
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this.started = true
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}
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#mouseMoveHandler =
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/** @param {MouseEvent} e */
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e => {
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if (this.options.consumeEvent) {
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e.stopImmediatePropagation() // Captured, don't call anyone else
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this.#movementListenedElement.removeEventListener("mousemove", this.#mouseMoveHandler)
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document.removeEventListener("mouseup", this.#mouseUpHandler)
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if (this.started) {
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this.endDrag()
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}
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const location = this.locationFromEvent(e)
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const movement = [e.movementX, e.movementY]
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this.dragTo(location, movement)
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this.unclicked()
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if (this.#trackingMouse) {
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this.blueprint.mousePosition = this.locationFromEvent(e)
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}
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}
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#mouseUpHandler =
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/** @param {MouseEvent} e */
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e => {
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if (!this.options.exitAnyButton || e.button == this.options.clickButton) {
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if (this.options.consumeEvent) {
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e.stopImmediatePropagation() // Captured, don't call anyone else
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}
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// Remove the handlers of "mousemove" and "mouseup"
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this.#movementListenedElement.removeEventListener("mousemove", this.#mouseStartedMovingHandler)
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this.#movementListenedElement.removeEventListener("mousemove", this.#mouseMoveHandler)
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document.removeEventListener("mouseup", this.#mouseUpHandler)
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if (this.started) {
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this.endDrag()
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}
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this.unclicked()
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if (this.#trackingMouse) {
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const dragEvent = this.getEvent(Configuration.trackingMouseEventName.end)
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this.target.dispatchEvent(dragEvent)
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this.#trackingMouse = false
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}
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this.started = false
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const dragEvent = this.getEvent(Configuration.trackingMouseEventName.end)
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this.target.dispatchEvent(dragEvent)
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this.#trackingMouse = false
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}
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this.started = false
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}
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}
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#trackingMouse = false
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#movementListenedElement
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