mirror of
https://github.com/barsdeveloper/ueblueprint.git
synced 2026-05-18 11:37:33 +08:00
Avoid using arrays when unnecessary
This commit is contained in:
@@ -30,6 +30,7 @@ export default class Paste extends IInput {
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window.removeEventListener("paste", this.#pasteHandle)
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}
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/** @param {String} value */
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pasted(value) {
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let top = 0
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let left = 0
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@@ -50,11 +51,7 @@ export default class Paste extends IInput {
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}
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let mousePosition = this.blueprint.mousePosition
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nodes.forEach(node => {
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const locationOffset = [
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mousePosition[0] - left,
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mousePosition[1] - top,
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]
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node.addLocation(locationOffset)
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node.addLocation(mousePosition[0] - left, mousePosition[1] - top)
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node.snapToGrid()
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node.setSelected(true)
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})
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@@ -14,96 +14,92 @@ import Utility from "../../Utility"
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*/
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export default class IMouseClickDrag extends IPointing {
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#mouseDownHandler =
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/** @param {MouseEvent} e */
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e => {
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this.blueprint.setFocused(true)
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switch (e.button) {
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case this.options.clickButton:
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// Either doesn't matter or consider the click only when clicking on the parent, not descandants
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if (!this.options.strictTarget || e.target == e.currentTarget) {
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if (this.options.consumeEvent) {
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e.stopImmediatePropagation() // Captured, don't call anyone else
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}
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// Attach the listeners
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this.#movementListenedElement.addEventListener("mousemove", this.#mouseStartedMovingHandler)
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document.addEventListener("mouseup", this.#mouseUpHandler)
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this.clickedPosition = this.locationFromEvent(e)
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this.blueprint.mousePosition[0] = this.clickedPosition[0]
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this.blueprint.mousePosition[1] = this.clickedPosition[1]
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if (this.target instanceof IDraggableElement) {
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this.clickedOffset = [
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this.clickedPosition[0] - this.target.locationX,
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this.clickedPosition[1] - this.target.locationY,
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]
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}
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this.clicked(this.clickedPosition)
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/** @param {MouseEvent} e */
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#mouseDownHandler = e => {
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this.blueprint.setFocused(true)
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switch (e.button) {
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case this.options.clickButton:
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// Either doesn't matter or consider the click only when clicking on the parent, not descandants
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if (!this.options.strictTarget || e.target == e.currentTarget) {
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if (this.options.consumeEvent) {
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e.stopImmediatePropagation() // Captured, don't call anyone else
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}
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break
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default:
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if (!this.options.exitAnyButton) {
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this.#mouseUpHandler(e)
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// Attach the listeners
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this.#movementListenedElement.addEventListener("mousemove", this.#mouseStartedMovingHandler)
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document.addEventListener("mouseup", this.#mouseUpHandler)
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this.clickedPosition = this.locationFromEvent(e)
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this.blueprint.mousePosition[0] = this.clickedPosition[0]
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this.blueprint.mousePosition[1] = this.clickedPosition[1]
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if (this.target instanceof IDraggableElement) {
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this.clickedOffset = [
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this.clickedPosition[0] - this.target.locationX,
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this.clickedPosition[1] - this.target.locationY,
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]
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}
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break
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}
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this.clicked(this.clickedPosition)
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}
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break
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default:
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if (!this.options.exitAnyButton) {
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this.#mouseUpHandler(e)
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}
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break
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}
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}
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#mouseStartedMovingHandler =
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/** @param {MouseEvent} e */
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e => {
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/** @param {MouseEvent} e */
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#mouseStartedMovingHandler = e => {
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if (this.options.consumeEvent) {
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e.stopImmediatePropagation() // Captured, don't call anyone else
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}
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// Delegate from now on to this.#mouseMoveHandler
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this.#movementListenedElement.removeEventListener("mousemove", this.#mouseStartedMovingHandler)
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this.#movementListenedElement.addEventListener("mousemove", this.#mouseMoveHandler)
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// Handler calls e.preventDefault() when it receives the event, this means dispatchEvent returns false
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const dragEvent = this.getEvent(Configuration.trackingMouseEventName.begin)
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this.#trackingMouse = this.target.dispatchEvent(dragEvent) == false
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const location = this.locationFromEvent(e)
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// Do actual actions
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this.lastLocation = Utility.snapToGrid(this.clickedPosition[0], this.clickedPosition[1], this.stepSize)
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this.startDrag(location)
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this.started = true
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}
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/** @param {MouseEvent} e */
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#mouseMoveHandler = e => {
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if (this.options.consumeEvent) {
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e.stopImmediatePropagation() // Captured, don't call anyone else
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}
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const location = this.locationFromEvent(e)
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const movement = [e.movementX, e.movementY]
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this.dragTo(location, movement)
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if (this.#trackingMouse) {
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this.blueprint.mousePosition = this.locationFromEvent(e)
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}
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}
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/** @param {MouseEvent} e */
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#mouseUpHandler = e => {
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if (!this.options.exitAnyButton || e.button == this.options.clickButton) {
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if (this.options.consumeEvent) {
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e.stopImmediatePropagation() // Captured, don't call anyone else
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}
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// Delegate from now on to this.#mouseMoveHandler
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// Remove the handlers of "mousemove" and "mouseup"
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this.#movementListenedElement.removeEventListener("mousemove", this.#mouseStartedMovingHandler)
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this.#movementListenedElement.addEventListener("mousemove", this.#mouseMoveHandler)
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// Handler calls e.preventDefault() when it receives the event, this means dispatchEvent returns false
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const dragEvent = this.getEvent(Configuration.trackingMouseEventName.begin)
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this.#trackingMouse = this.target.dispatchEvent(dragEvent) == false
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const location = this.locationFromEvent(e)
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// Do actual actions
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this.lastLocation = Utility.snapToGrid(this.clickedPosition, this.stepSize)
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this.startDrag(location)
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this.started = true
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}
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#mouseMoveHandler =
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/** @param {MouseEvent} e */
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e => {
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if (this.options.consumeEvent) {
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e.stopImmediatePropagation() // Captured, don't call anyone else
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this.#movementListenedElement.removeEventListener("mousemove", this.#mouseMoveHandler)
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document.removeEventListener("mouseup", this.#mouseUpHandler)
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if (this.started) {
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this.endDrag()
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}
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const location = this.locationFromEvent(e)
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const movement = [e.movementX, e.movementY]
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this.dragTo(location, movement)
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this.unclicked()
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if (this.#trackingMouse) {
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this.blueprint.mousePosition = this.locationFromEvent(e)
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}
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}
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#mouseUpHandler =
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/** @param {MouseEvent} e */
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e => {
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if (!this.options.exitAnyButton || e.button == this.options.clickButton) {
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if (this.options.consumeEvent) {
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e.stopImmediatePropagation() // Captured, don't call anyone else
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}
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// Remove the handlers of "mousemove" and "mouseup"
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this.#movementListenedElement.removeEventListener("mousemove", this.#mouseStartedMovingHandler)
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this.#movementListenedElement.removeEventListener("mousemove", this.#mouseMoveHandler)
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document.removeEventListener("mouseup", this.#mouseUpHandler)
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if (this.started) {
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this.endDrag()
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}
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this.unclicked()
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if (this.#trackingMouse) {
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const dragEvent = this.getEvent(Configuration.trackingMouseEventName.end)
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this.target.dispatchEvent(dragEvent)
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this.#trackingMouse = false
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}
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this.started = false
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const dragEvent = this.getEvent(Configuration.trackingMouseEventName.end)
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this.target.dispatchEvent(dragEvent)
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this.#trackingMouse = false
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}
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this.started = false
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}
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}
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#trackingMouse = false
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#movementListenedElement
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@@ -25,6 +25,6 @@ export default class IPointing extends IInput {
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)
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return this.options.ignoreTranslateCompensate
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? location
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: this.blueprint.compensateTranslation(location)
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: this.blueprint.compensateTranslation(location[0], location[1])
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}
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}
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@@ -30,8 +30,9 @@ export default class MouseClickDrag extends MouseMoveDraggable {
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}
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}
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clicked() {
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super.clicked()
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/** @param {[Number, Number]} location */
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clicked(location) {
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super.clicked(location)
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this.#onClicked?.()
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}
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@@ -39,7 +39,7 @@ export default class MouseCreateLink extends IMouseClickDrag {
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this.link.setMessageDirectionsIncompatible()
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} else if (a.isOutput() == b.isOutput()) {
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this.link.setMessageDirectionsIncompatible()
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} else if (this.blueprint.getLinks([a, b]).length) {
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} else if (this.blueprint.getLinks(a, b).length) {
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this.link.setMessageReplaceLink()
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this.linkValid = true
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} else {
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@@ -12,23 +12,31 @@ import Utility from "../../Utility"
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*/
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export default class MouseMoveDraggable extends IMouseClickDrag {
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/** @param {[Number, Number]} location */
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clicked(location) {
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if (this.options.repositionOnClick) {
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this.target.setLocation(this.stepSize > 1
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? Utility.snapToGrid(location, this.stepSize)
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this.target.setLocation(...(this.stepSize > 1
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? Utility.snapToGrid(location[0], location[1], this.stepSize)
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: location
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)
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))
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this.clickedOffset = [0, 0]
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}
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}
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/**
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* @param {Number[]} location
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* @param {Number[]} offset
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*/
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dragTo(location, offset) {
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const targetLocation = [
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this.target.locationX ?? this.lastLocation[0],
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this.target.locationY ?? this.lastLocation[1],
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]
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const [adjustedLocation, adjustedTargetLocation] = this.stepSize > 1
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? [Utility.snapToGrid(location, this.stepSize), Utility.snapToGrid(targetLocation, this.stepSize)]
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? [
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Utility.snapToGrid(location[0], location[1], this.stepSize),
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Utility.snapToGrid(targetLocation[0], targetLocation[1], this.stepSize)
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]
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: [location, targetLocation]
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offset = [
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adjustedLocation[0] - this.lastLocation[0],
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@@ -45,10 +53,11 @@ export default class MouseMoveDraggable extends IMouseClickDrag {
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this.lastLocation = adjustedLocation
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}
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/**
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* @param {Number[]} location
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* @param {Number[]} offset
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*/
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dragAction(location, offset) {
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this.target.setLocation([
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location[0] - this.clickedOffset[0],
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location[1] - this.clickedOffset[1],
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])
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this.target.setLocation(location[0] - this.clickedOffset[0], location[1] - this.clickedOffset[1])
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}
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}
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@@ -7,7 +7,7 @@ export default class MouseScrollGraph extends IMouseClickDrag {
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}
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dragTo(location, movement) {
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this.blueprint.scrollDelta([-movement[0], -movement[1]])
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this.blueprint.scrollDelta(-movement[0], -movement[1])
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}
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endDrag() {
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