Refactoring WIP

This commit is contained in:
barsdeveloper
2025-02-04 23:11:46 +02:00
parent 0e2ecdf93e
commit 2f357818f4
23 changed files with 582 additions and 232 deletions

View File

@@ -93,7 +93,7 @@ export default class BlueprintFixture {
})
webserver.listen(this.#port, "127.0.0.1", async () => {
console.log(`Server started on http://127.0.0.1:${this.#port}`)
const url = `http://127.0.0.1:${this.#port}/empty.html`
const url = `http://127.0.0.1:${this.#port}/debug.html`
try {
await this.checkServerReady(url)
BlueprintFixture.server = webserver
@@ -111,7 +111,7 @@ export default class BlueprintFixture {
}
async setup() {
const url = `http://127.0.0.1:${this.#port}/empty.html`
const url = `http://127.0.0.1:${this.#port}/debug.html`
for (let i = 0; i < 1E4; ++i) {
try {
await this.page.goto(url, { waitUntil: "domcontentloaded" })

View File

@@ -62,11 +62,9 @@ export function testNode(testData) {
if (testData.color) {
test(
`${testData.name}: Has correct color`,
async ({ blueprintPage }) => {
expect(
await blueprintPage.node.evaluate(node => node.entity.nodeColor().toString())
).toBe(testData.color.toString())
}
async ({ blueprintPage }) =>
expect(await blueprintPage.node.evaluate(node => node.entity.nodeColor().toString()))
.toBe(testData.color.toString())
)
}