Some minor fixes and refactoring

This commit is contained in:
barsdeveloper
2025-01-31 00:22:11 +02:00
parent 1073691794
commit 0e2ecdf93e
26 changed files with 290 additions and 87 deletions

View File

@@ -3,6 +3,7 @@ import { expect, test } from "./fixtures/test.js"
const firstRowOnly = v => v.replaceAll(/^\s+|\n.+/gs, "")
test("Inner renaming", async ({ blueprintPage }) => {
blueprintPage = await blueprintPage.clone()
let source = String.raw`
Begin Object Class=/Script/PCGEditor.PCGEditorGraphNode Name="PCGEditorGraphNode_2" ExportPath=/Script/PCGEditor.PCGEditorGraphNode'"/Game/NewPCGGraph.NewPCGGraph:PCGEditorGraph_1.PCGEditorGraphNode_2"'
Begin Object Class=/Script/PCG.PCGNode Name="ExecuteBlueprint_7" ExportPath=/Script/PCG.PCGNode'"/Game/NewPCGGraph.NewPCGGraph:PCGEditorGraph_1.PCGEditorGraphNode_2.ExecuteBlueprint_7"'
@@ -169,4 +170,5 @@ test("Inner renaming", async ({ blueprintPage }) => {
))).toEqual(
`Begin Object Name="PCGBlueprintSettings_0" ExportPath=/Script/PCG.PCGBlueprintSettings'"/Game/NewPCGGraph.NewPCGGraph:PCGEditorGraph_1..ExecuteBlueprint_7.PCGBlueprintSettings_0"'`
)
blueprintPage.cleanup()
})