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https://github.com/barsdeveloper/ueblueprint.git
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SelectModel fixed
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@@ -1,91 +1,4 @@
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class OrderedIndexArray {
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/**
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* @param {(arrayElement: number) => number} compareFunction A function that, given acouple of elements of the array telles what order are they on.
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* @param {(number|array)} value Initial length or array to copy from
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*/
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constructor(comparisonValueSupplier = (a) => a, value = null) {
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this.array = new Uint32Array(value)
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this.comparisonValueSupplier = comparisonValueSupplier
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this.length = 0
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}
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/**
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*
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* @param {number} index The index of the value to return
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* @returns The element of the array
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*/
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get(index) {
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return this.array[index]
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}
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/**
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* Returns the array used by this object.
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* @returns The array.
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*/
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getArray() {
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return this.array
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}
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/**
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* Get the position that the value supplied should (or does) occupy in the aray.
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* @param {number} value The value to look for (it doesn't have to be part of the array).
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* @returns The position index.
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*/
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getPosition(value) {
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let l = 0
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let r = this.array.length
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while (l < r) {
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let m = Math.floor((l + r) / 2)
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if (this.comparisonValueSupplier(this.array[m]) < value) {
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l = m + 1
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} else {
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r = m
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}
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}
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return l
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}
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/**
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* Inserts the element in the array.
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* @param array {number[]} The array to insert into.
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* @param value {number} The value to insert into the array.
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* @returns {number} The position into occupied by value into the array.
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*/
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insert(value) {
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let position = this.getPosition(value)
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let newArray = new Uint32Array(this.array.length + 1)
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newArray.set(this.array.subarray(0, position), 0)
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newArray[position] = value
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newArray.set(this.array.subarray(position), position + 1)
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this.array = newArray
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this.length = this.array.length
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return position
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}
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/**
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* Removes the element from the array.
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* @param {number} value The value of the element to be remove.
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*/
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remove(value) {
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let position = this.getPosition(value)
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if (this.array[position] == value) {
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this.removeAt(position)
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}
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}
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/**
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* Removes the element into the specified position from the array.
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* @param {number} position The index of the element to be remove.
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*/
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removeAt(position) {
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let newArray = new Uint32Array(this.array.length - 1)
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newArray.set(this.array.subarray(0, position), 0)
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newArray.set(this.array.subarray(position + 1), position)
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this.array = newArray
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this.length = this.array.length
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}
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}
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import OrderedIndexArray from "./OrderedIndexArray.js"
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export default class SelectionModel {
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@@ -101,6 +14,7 @@ export default class SelectionModel {
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* secondaryBoundary: number,
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* insertionPosition: number,
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* rectangle: number
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* onSecondaryAxis: Boolean
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* }} Metadata
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* @typedef {numeric} Rectangle
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* @param {number[]} initialPosition Coordinates of the starting point of selection [primaryAxisValue, secondaryAxisValue].
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@@ -120,86 +34,76 @@ export default class SelectionModel {
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rectangles.forEach((rect, index) => {
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/** @type Metadata */
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let rectangleMetadata = {
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primaryBoundary: this.initialPosition,
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secondaryBoundary: this.initialPosition,
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rectangle: index // used to move both directions inside the this.metadata array
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primaryBoundary: this.initialPosition[0],
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secondaryBoundary: this.initialPosition[1],
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rectangle: index, // used to move both directions inside the this.metadata array
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onSecondaryAxis: false
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}
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selectToggleFunction(rect, false) // Initially deselected (Eventually)
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const rectangleBoundaries = boundariesFunc(rect)
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if (rectangleBoundaries.primarySup < this.initialPosition[0]) { // rectangle is before position on the main axis
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rectangleMetadata.primaryBoundary = rectangleBoundaries.primarySup
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} else if (position < rectangleBoundaries.primaryInf) { // rectangle is after position on the main axis
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if (this.initialPosition[0] < rectangleBoundaries.primaryInf) { // Initial position is before the rectangle
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rectangleMetadata.primaryBoundary = rectangleBoundaries.primaryInf
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} else {
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this.primaryOrder.insert(index)
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} else if (rectangleBoundaries.primarySup < this.initialPosition[0]) { // Initial position is after the rectangle
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rectangleMetadata.primaryBoundary = rectangleBoundaries.primarySup
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this.primaryOrder.insert(index)
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} else { // Initial lays inside the rectangle (considering just this axis)
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// Secondary order depends on primary order, if primary boundaries are not satisfied, the element is not watched for secondary ones
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if (rectangleBoundaries.secondarySup < this.initialPosition[1] || this.initialPosition[1] < rectangleBoundaries.secondaryInf) {
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this.secondaryOrder.insert(index)
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} else {
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selectToggleFunction(rect)
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selectToggleFunction(rect, true)
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}
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}
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if (rectangleBoundaries.secondarySup < this.initialPosition[1]) {
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rectangleMetadata.secondaryBoundary = rectangleBoundaries.secondarySup
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} else if (this.initialPosition[1] < rectangleBoundaries.secondaryInf) {
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if (this.initialPosition[1] < rectangleBoundaries.secondaryInf) { // Initial position is before the rectangle
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rectangleMetadata.secondaryBoundary = rectangleBoundaries.secondaryInf
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} else if (rectangleBoundaries.secondarySup < this.initialPosition[1]) { // Initial position is after the rectangle
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rectangleMetadata.secondaryBoundary = rectangleBoundaries.secondarySup
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} else {
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rectangleMetadata.onSecondaryAxis = true
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}
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this.primaryOrder.insert(index)
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this.metadata[index] = rectangleMetadata
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})
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this.primaryOrder.current = this.primaryOrder.getPosition(this.initialPosition[0])
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this.secondaryOrder.current = this.secondaryOrder.getPosition(this.initialPosition[1])
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this.computeBoundaries(this.initialPosition)
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}
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computeBoundaries(position) {
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const primaryPosition = this.primaryOrder.getPosition(position[0])
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const secondaryPosition = this.secondaryOrder.getPosition(position[1])
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computeBoundaries() {
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this.boundaries = {
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// Primary axis negative direction
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primaryN: primaryPosition > 0
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? {
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'value': this.metadata[this.primaryOrder.get(primaryPosition - 1)].primaryBoundary,
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'index': primaryPosition - 1
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}
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: {
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'value': Number.MIN_SAFE_INTEGER,
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'index': null
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},
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// Primary axis positive direction
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primaryP: primaryPosition < this.primaryOrder.length
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? {
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'value': this.metadata[this.primaryOrder.get(primaryPosition)].primaryBoundary,
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'index': primaryPosition
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}
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: {
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'value': Number.MAX_SAFE_INTEGER,
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'index': null
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},
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primaryN: {
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'value': this.primaryOrder.getPrev(),
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'index': this.primaryOrder.current - 1
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},
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primaryP: {
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'value': this.primaryOrder.getNext(),
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'index': this.primaryOrder.current
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},
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// Secondary axis negative direction
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secondaryN: secondaryPosition > 0
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? {
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'value': this.metadata[this.secondaryOrder.get(secondaryPosition - 1)].secondaryBoundary,
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'index': secondaryPosition - 1
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}
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: {
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'value': Number.MIN_SAFE_INTEGER,
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'index': null
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},
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secondaryN: {
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'value': this.secondaryOrder.getPrev(),
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'index': this.secondaryOrder.current - 1
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},
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// Secondary axis positive direction
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secondaryP: secondaryPosition < this.secondaryOrder.length
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? {
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'value': this.metadata[this.secondaryOrder.get(secondaryPosition)].secondaryBoundary,
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'index': secondaryPosition
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}
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: {
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'value': Number.MAX_SAFE_INTEGER,
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'index': null
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}
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secondaryP: {
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'value': this.secondaryOrder.getNext(),
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'index': this.secondaryOrder.current
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}
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}
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}
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selectTo(finalPosition) {
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const primaryBoundaryCrossed = (index, extended) => {
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if (extended) {
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this.secondaryOrder.insert(index)
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this.primaryOrder.current += Math.sign(finalPosition[0] - this.initialPosition[0])
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if (this.metadata[index].onSecondaryAxis) {
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this.selectToggleFunction(this.rectangles[index], true)
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} else {
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this.secondaryOrder.insert(index, this.initialPosition[1])
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}
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} else {
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this.primaryOrder.current -= Math.sign(finalPosition[0] - this.initialPosition[0])
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this.secondaryOrder.remove(index)
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this.selectToggleFunction(this.rectangles[index], false)
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}
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@@ -215,6 +119,11 @@ export default class SelectionModel {
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const secondaryBoundaryCrossed = (index, extended) => {
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if (extended) {
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this.secondaryOrder.current += Math.sign(finalPosition[1] - this.initialPosition[1])
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} else {
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this.secondaryOrder.current -= Math.sign(finalPosition[1] - this.initialPosition[1])
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}
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this.selectToggleFunction(this.rectangles[index], extended)
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this.computeBoundaries(finalPosition)
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this.selectTo(finalPosition)
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