Files
origin/network/websocketclient.go
2019-02-20 19:05:55 +08:00

198 lines
3.6 KiB
Go

package network
import (
"fmt"
"log"
"net/http"
"net/url"
"github.com/gorilla/websocket"
"time"
)
//IWebsocketClient ...
type IWebsocketClient interface {
Init(slf IWebsocketClient, strurl, strPath string, bproxy bool, timeoutsec time.Duration) error
Start() error
WriteMessage(msg []byte) error
OnDisconnect() error
OnConnected() error
OnReadMessage(msg []byte) error
ReConnect()
}
//WebsocketClient ...
type WebsocketClient struct {
WsDailer *websocket.Dialer
conn *websocket.Conn
url string
state int //0未连接状态 1正在重连 2连接状态
bwritemsg chan []byte
slf IWebsocketClient
timeoutsec time.Duration
bRun bool
}
//Init ...
func (ws *WebsocketClient) Init(slf IWebsocketClient, strurl, strPath string, bproxy bool, timeoutsec time.Duration) error {
ws.timeoutsec = timeoutsec
ws.slf = slf
if bproxy == true {
proxy := func(_ *http.Request) (*url.URL, error) {
return url.Parse(strPath)
}
if timeoutsec > 0 {
tosec := timeoutsec * time.Second
ws.WsDailer = &websocket.Dialer{Proxy: proxy, HandshakeTimeout: tosec}
} else {
ws.WsDailer = &websocket.Dialer{Proxy: proxy}
}
} else {
if timeoutsec > 0 {
tosec := timeoutsec * time.Second
ws.WsDailer = &websocket.Dialer{HandshakeTimeout: tosec}
} else {
ws.WsDailer = &websocket.Dialer{}
}
}
ws.url = strurl
ws.bwritemsg = make(chan []byte, 1000)
return nil
}
//OnRun ...
func (ws *WebsocketClient) OnRun() error {
for {
if ws.bRun == false {
break
}
if ws.state == 0 {
time.Sleep(1 * time.Second)
ws.StartConnect()
} else if ws.state == 1 {
log.Println("需要进行重连")
ws.conn.Close()
ws.state = 0
ws.slf.OnDisconnect()
} else if ws.state == 2 {
ws.conn.SetReadDeadline(time.Now().Add(ws.timeoutsec * time.Second))
_, message, err := ws.conn.ReadMessage()
if err != nil {
log.Printf("到服务器的连接断开 %+v\n", err)
ws.conn.Close()
ws.state = 0
ws.slf.OnDisconnect()
continue
}
ws.slf.OnReadMessage(message)
}
}
return nil
}
//StartConnect ...
func (ws *WebsocketClient) StartConnect() error {
var err error
ws.conn, _, err = ws.WsDailer.Dial(ws.url, nil)
fmt.Printf("connecting %s, %+v\n", ws.url, err)
if err != nil {
return err
}
ws.state = 2
ws.slf.OnConnected()
return nil
}
//Start ...
func (ws *WebsocketClient) Start() error {
if ws.bRun == false {
ws.bRun = true
ws.state = 0
go ws.OnRun()
go ws.writeMsg()
}
return nil
}
//触发
func (ws *WebsocketClient) writeMsg() error {
timerC := time.NewTicker(time.Second * 5).C
for {
if ws.bRun == false {
break
}
if ws.state == 0 {
time.Sleep(1 * time.Second)
continue
}
select {
case <-timerC:
if ws.state == 2 {
ws.WriteMessage([]byte(`ping`))
}
case msg := <-ws.bwritemsg:
if ws.state == 2 {
ws.conn.SetWriteDeadline(time.Now().Add(ws.timeoutsec * time.Second))
err := ws.conn.WriteMessage(websocket.TextMessage, msg)
if err != nil {
fmt.Print(err)
ws.state = 0
ws.conn.Close()
ws.slf.OnDisconnect()
}
}
}
}
return nil
}
//ReConnect ...
func (ws *WebsocketClient) ReConnect() {
ws.state = 1
}
//WriteMessage ...
func (ws *WebsocketClient) WriteMessage(msg []byte) error {
ws.bwritemsg <- msg
return nil
}
//OnDisconnect ...
func (ws *WebsocketClient) OnDisconnect() error {
return nil
}
//OnConnected ...
func (ws *WebsocketClient) OnConnected() error {
return nil
}
//OnReadMessage 触发
func (ws *WebsocketClient) OnReadMessage(msg []byte) error {
return nil
}
//Stop ...
func (ws *WebsocketClient) Stop() {
ws.bRun = false
}