新增定时器重新开启功能

This commit is contained in:
boyce
2020-12-16 16:12:59 +08:00
parent 1eeffb2d05
commit bcd1e9969d
2 changed files with 21 additions and 6 deletions

View File

@@ -1,6 +1,7 @@
package timer
import (
"fmt"
"reflect"
"runtime"
"sync"
@@ -16,6 +17,7 @@ type Timer struct {
fireTime time.Time // 触发时间
cb func()
AdditionData interface{} //定时器附加数据
rOpen bool //是否重新打开
}
// Ticker
@@ -52,7 +54,7 @@ func newTimer(d time.Duration,c chan *Timer,cb func(),name string,additionData i
timer.cb = cb
timer.name = name
timer.interval = d
timer.rOpen = false
return timer
}
@@ -89,9 +91,12 @@ func (t *Timer) Do(){
}
}
func (t *Timer) SetupTimer(now time.Time){
func (t *Timer) SetupTimer(now time.Time) error{
t.fireTime = now.Add(t.interval)
SetupTimer(t)
if SetupTimer(t) == nil {
return fmt.Errorf("Failed to install timer.")
}
return nil
}
func (t *Timer) GetInterval() time.Duration{
@@ -122,13 +127,18 @@ func (disp *Dispatcher) AfterFunc(d time.Duration, cb func(),onTimerClose OnTime
funName := runtime.FuncForPC(reflect.ValueOf(cb).Pointer()).Name()
timer := newTimer(d,disp.ChanTimer,cb,funName,nil)
cbFunc := func() {
onTimerClose(timer)
releaseTimer(timer)
if timer.IsActive() == false {
onTimerClose(timer)
releaseTimer(timer)
return
}
cb()
if timer.rOpen ==false {
onTimerClose(timer)
releaseTimer(timer)
}
}
timer.cb = cbFunc