mirror of
https://github.com/duanhf2012/origin.git
synced 2026-03-03 04:07:39 +08:00
优化本结点与跨结点Rpc结构&简化原始Rpc接口
This commit is contained in:
361
rpc/client.go
361
rpc/client.go
@@ -3,91 +3,58 @@ package rpc
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import (
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"container/list"
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"errors"
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"fmt"
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"github.com/duanhf2012/origin/log"
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"github.com/duanhf2012/origin/network"
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"math"
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"reflect"
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"runtime"
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"strconv"
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"sync"
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"sync/atomic"
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"time"
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)
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type Client struct {
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clientSeq uint32
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id int
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bSelfNode bool
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network.TCPClient
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conn *network.TCPConn
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const MaxCheckCallRpcCount = 1000
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const MaxPendingWriteNum = 200000
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const ConnectInterval = 2*time.Second
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const RpcConnNum = 1
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const RpcLenMsgLen = 4
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const RpcMinMsgLen = 2
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const CheckRpcCallTimeoutInterval = 5*time.Second
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const DefaultRpcTimeout = 15*time.Second
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var clientSeq uint32
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type IRealClient interface {
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SetConn(conn *network.TCPConn)
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Close(waitDone bool)
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AsyncCall(rpcHandler IRpcHandler, serviceMethod string, callback reflect.Value, args interface{}, replyParam interface{}) error
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Go(rpcHandler IRpcHandler, noReply bool, serviceMethod string, args interface{}, reply interface{}) *Call
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RawGo(rpcHandler IRpcHandler,processor IRpcProcessor, noReply bool, rpcMethodId uint32, serviceMethod string, rawArgs []byte, reply interface{}) *Call
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IsConnected() bool
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Run()
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OnClose()
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}
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type Client struct {
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clientId uint32
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nodeId int
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pendingLock sync.RWMutex
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startSeq uint64
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pending map[uint64]*list.Element
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pendingTimer *list.List
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callRpcTimeout time.Duration
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maxCheckCallRpcCount int
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TriggerRpcEvent
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IRealClient
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}
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const MaxCheckCallRpcCount = 1000
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const MaxPendingWriteNum = 200000
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const ConnectInterval = 2*time.Second
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var clientSeq uint32
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func (client *Client) NewClientAgent(conn *network.TCPConn) network.Agent {
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client.conn = conn
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client.ResetPending()
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client.SetConn(conn)
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return client
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}
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func (client *Client) Connect(id int, addr string, maxRpcParamLen uint32) error {
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client.clientSeq = atomic.AddUint32(&clientSeq, 1)
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client.id = id
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client.Addr = addr
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client.maxCheckCallRpcCount = MaxCheckCallRpcCount
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client.callRpcTimeout = 15 * time.Second
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client.ConnectInterval = ConnectInterval
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client.PendingWriteNum = MaxPendingWriteNum
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client.AutoReconnect = true
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client.ConnNum = 1
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client.LenMsgLen = 4
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client.MinMsgLen = 2
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client.ReadDeadline = Default_ReadWriteDeadline
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client.WriteDeadline = Default_ReadWriteDeadline
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if maxRpcParamLen > 0 {
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client.MaxMsgLen = maxRpcParamLen
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} else {
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client.MaxMsgLen = math.MaxUint32
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}
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client.NewAgent = client.NewClientAgent
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client.LittleEndian = LittleEndian
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client.ResetPending()
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go client.startCheckRpcCallTimer()
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if addr == "" {
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client.bSelfNode = true
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return nil
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}
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client.Start()
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return nil
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}
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func (client *Client) startCheckRpcCallTimer() {
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for {
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time.Sleep(5 * time.Second)
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client.checkRpcCallTimeout()
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}
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}
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func (client *Client) makeCallFail(call *Call) {
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client.removePending(call.Seq)
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func (bc *Client) makeCallFail(call *Call) {
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bc.removePending(call.Seq)
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if call.callback != nil && call.callback.IsValid() {
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call.rpcHandler.PushRpcResponse(call)
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} else {
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@@ -95,29 +62,38 @@ func (client *Client) makeCallFail(call *Call) {
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}
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}
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func (client *Client) checkRpcCallTimeout() {
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now := time.Now()
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func (bc *Client) checkRpcCallTimeout() {
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for{
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time.Sleep(CheckRpcCallTimeoutInterval)
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now := time.Now()
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for i := 0; i < client.maxCheckCallRpcCount; i++ {
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client.pendingLock.Lock()
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pElem := client.pendingTimer.Front()
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if pElem == nil {
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client.pendingLock.Unlock()
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for i := 0; i < bc.maxCheckCallRpcCount; i++ {
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bc.pendingLock.Lock()
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if bc.pendingTimer == nil {
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bc.pendingLock.Unlock()
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break
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}
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pElem := bc.pendingTimer.Front()
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if pElem == nil {
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bc.pendingLock.Unlock()
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break
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}
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pCall := pElem.Value.(*Call)
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if now.Sub(pCall.callTime) > bc.callRpcTimeout {
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strTimeout := strconv.FormatInt(int64(bc.callRpcTimeout/time.Second), 10)
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pCall.Err = errors.New("RPC call takes more than " + strTimeout + " seconds")
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bc.makeCallFail(pCall)
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bc.pendingLock.Unlock()
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continue
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}
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bc.pendingLock.Unlock()
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break
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}
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pCall := pElem.Value.(*Call)
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if now.Sub(pCall.callTime) > client.callRpcTimeout {
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strTimeout := strconv.FormatInt(int64(client.callRpcTimeout/time.Second), 10)
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pCall.Err = errors.New("RPC call takes more than " + strTimeout + " seconds")
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client.makeCallFail(pCall)
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client.pendingLock.Unlock()
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continue
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}
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client.pendingLock.Unlock()
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}
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}
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func (client *Client) ResetPending() {
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func (client *Client) InitPending() {
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client.pendingLock.Lock()
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if client.pending != nil {
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for _, v := range client.pending {
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@@ -131,235 +107,62 @@ func (client *Client) ResetPending() {
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client.pendingLock.Unlock()
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}
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func (client *Client) AddPending(call *Call) {
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client.pendingLock.Lock()
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func (bc *Client) AddPending(call *Call) {
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bc.pendingLock.Lock()
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call.callTime = time.Now()
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elemTimer := client.pendingTimer.PushBack(call)
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client.pending[call.Seq] = elemTimer //如果下面发送失败,将会一一直存在这里
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client.pendingLock.Unlock()
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elemTimer := bc.pendingTimer.PushBack(call)
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bc.pending[call.Seq] = elemTimer //如果下面发送失败,将会一一直存在这里
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bc.pendingLock.Unlock()
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}
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func (client *Client) RemovePending(seq uint64) *Call {
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if seq == 0 {
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func (bc *Client) RemovePending(seq uint64) *Call {
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if seq == 0 {
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return nil
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}
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client.pendingLock.Lock()
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call := client.removePending(seq)
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client.pendingLock.Unlock()
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bc.pendingLock.Lock()
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call := bc.removePending(seq)
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bc.pendingLock.Unlock()
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return call
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}
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func (client *Client) removePending(seq uint64) *Call {
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v, ok := client.pending[seq]
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func (bc *Client) removePending(seq uint64) *Call {
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v, ok := bc.pending[seq]
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if ok == false {
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return nil
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}
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call := v.Value.(*Call)
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client.pendingTimer.Remove(v)
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delete(client.pending, seq)
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bc.pendingTimer.Remove(v)
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delete(bc.pending, seq)
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return call
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}
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func (client *Client) FindPending(seq uint64) *Call {
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func (bc *Client) FindPending(seq uint64) *Call {
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if seq == 0 {
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return nil
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}
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client.pendingLock.Lock()
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v, ok := client.pending[seq]
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bc.pendingLock.Lock()
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v, ok := bc.pending[seq]
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if ok == false {
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client.pendingLock.Unlock()
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bc.pendingLock.Unlock()
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return nil
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}
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pCall := v.Value.(*Call)
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client.pendingLock.Unlock()
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bc.pendingLock.Unlock()
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return pCall
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}
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func (client *Client) generateSeq() uint64 {
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return atomic.AddUint64(&client.startSeq, 1)
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func (bc *Client) generateSeq() uint64 {
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return atomic.AddUint64(&bc.startSeq, 1)
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}
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func (client *Client) AsyncCall(rpcHandler IRpcHandler, serviceMethod string, callback reflect.Value, args interface{}, replyParam interface{}) error {
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processorType, processor := GetProcessorType(args)
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InParam, herr := processor.Marshal(args)
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if herr != nil {
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return herr
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}
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seq := client.generateSeq()
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request := MakeRpcRequest(processor, seq, 0, serviceMethod, false, InParam)
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bytes, err := processor.Marshal(request.RpcRequestData)
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ReleaseRpcRequest(request)
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if err != nil {
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return err
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}
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if client.conn == nil {
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return errors.New("Rpc server is disconnect,call " + serviceMethod)
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}
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call := MakeCall()
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call.Reply = replyParam
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call.callback = &callback
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call.rpcHandler = rpcHandler
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call.ServiceMethod = serviceMethod
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call.Seq = seq
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client.AddPending(call)
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err = client.conn.WriteMsg([]byte{uint8(processorType)}, bytes)
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if err != nil {
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client.RemovePending(call.Seq)
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ReleaseCall(call)
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return err
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}
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return nil
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func (client *Client) GetNodeId() int {
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return client.nodeId
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}
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func (client *Client) RawGo(processor IRpcProcessor, noReply bool, rpcMethodId uint32, serviceMethod string, args []byte, reply interface{}) *Call {
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call := MakeCall()
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call.ServiceMethod = serviceMethod
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call.Reply = reply
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call.Seq = client.generateSeq()
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request := MakeRpcRequest(processor, call.Seq, rpcMethodId, serviceMethod, noReply, args)
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bytes, err := processor.Marshal(request.RpcRequestData)
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ReleaseRpcRequest(request)
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if err != nil {
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call.Seq = 0
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call.Err = err
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return call
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}
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if client.conn == nil {
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call.Seq = 0
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call.Err = errors.New(serviceMethod + " was called failed,rpc client is disconnect")
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return call
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}
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if noReply == false {
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client.AddPending(call)
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}
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err = client.conn.WriteMsg([]byte{uint8(processor.GetProcessorType())}, bytes)
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if err != nil {
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client.RemovePending(call.Seq)
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call.Seq = 0
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call.Err = err
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}
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return call
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}
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func (client *Client) Go(noReply bool, serviceMethod string, args interface{}, reply interface{}) *Call {
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_, processor := GetProcessorType(args)
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InParam, err := processor.Marshal(args)
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if err != nil {
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call := MakeCall()
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call.Err = err
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return call
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}
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return client.RawGo(processor, noReply, 0, serviceMethod, InParam, reply)
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}
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func (client *Client) Run() {
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defer func() {
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if r := recover(); r != nil {
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buf := make([]byte, 4096)
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l := runtime.Stack(buf, false)
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errString := fmt.Sprint(r)
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log.SError("core dump info[", errString, "]\n", string(buf[:l]))
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}
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}()
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client.TriggerRpcEvent(true, client.GetClientSeq(), client.GetId())
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for {
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bytes, err := client.conn.ReadMsg()
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if err != nil {
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log.SError("rpcClient ", client.Addr, " ReadMsg error:", err.Error())
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return
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}
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processor := GetProcessor(bytes[0])
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if processor == nil {
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client.conn.ReleaseReadMsg(bytes)
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log.SError("rpcClient ", client.Addr, " ReadMsg head error:", err.Error())
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return
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}
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//1.解析head
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response := RpcResponse{}
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response.RpcResponseData = processor.MakeRpcResponse(0, "", nil)
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err = processor.Unmarshal(bytes[1:], response.RpcResponseData)
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client.conn.ReleaseReadMsg(bytes)
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if err != nil {
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processor.ReleaseRpcResponse(response.RpcResponseData)
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log.SError("rpcClient Unmarshal head error:", err.Error())
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continue
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}
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v := client.RemovePending(response.RpcResponseData.GetSeq())
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if v == nil {
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log.SError("rpcClient cannot find seq ", response.RpcResponseData.GetSeq(), " in pending")
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} else {
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v.Err = nil
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if len(response.RpcResponseData.GetReply()) > 0 {
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err = processor.Unmarshal(response.RpcResponseData.GetReply(), v.Reply)
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if err != nil {
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log.SError("rpcClient Unmarshal body error:", err.Error())
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v.Err = err
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}
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}
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if response.RpcResponseData.GetErr() != nil {
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v.Err = response.RpcResponseData.GetErr()
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}
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if v.callback != nil && v.callback.IsValid() {
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v.rpcHandler.PushRpcResponse(v)
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} else {
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v.done <- v
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}
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}
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processor.ReleaseRpcResponse(response.RpcResponseData)
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}
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}
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func (client *Client) OnClose() {
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client.TriggerRpcEvent(false, client.GetClientSeq(), client.GetId())
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}
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func (client *Client) IsConnected() bool {
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return client.bSelfNode || (client.conn != nil && client.conn.IsConnected() == true)
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}
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func (client *Client) GetId() int {
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return client.id
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}
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func (client *Client) Close(waitDone bool) {
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client.TCPClient.Close(waitDone)
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client.pendingLock.Lock()
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for {
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pElem := client.pendingTimer.Front()
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if pElem == nil {
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break
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}
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pCall := pElem.Value.(*Call)
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pCall.Err = errors.New("nodeid is disconnect ")
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client.makeCallFail(pCall)
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}
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client.pendingLock.Unlock()
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}
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func (client *Client) GetClientSeq() uint32 {
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return client.clientSeq
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func (client *Client) GetClientId() uint32 {
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return client.clientId
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}
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Block a user