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新增排行榜服务
This commit is contained in:
47
util/algorithms/skip/interface.go
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47
util/algorithms/skip/interface.go
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@@ -0,0 +1,47 @@
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/*
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Copyright 2014 Workiva, LLC
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Licensed under the Apache License, Version 2.0 (the "License");
|
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you may not use this file except in compliance with the License.
|
||||
You may obtain a copy of the License at
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||||
|
||||
http://www.apache.org/licenses/LICENSE-2.0
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||||
|
||||
Unless required by applicable law or agreed to in writing, software
|
||||
distributed under the License is distributed on an "AS IS" BASIS,
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||||
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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||||
See the License for the specific language governing permissions and
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||||
limitations under the License.
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*/
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package skip
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// Comparator is a generic interface that represents items that can
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// be compared.
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type Comparator interface {
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// Compare compares this interface with another. Returns a positive
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// number if this interface is greater, 0 if equal, negative number
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// if less.
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Compare(Comparator) int
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}
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// Comparators is a typed list of type Comparator.
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type Comparators []Comparator
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// Iterator defines an interface that allows a consumer to iterate
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// all results of a query. All values will be visited in-order.
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type Iterator interface {
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// Next returns a bool indicating if there is future value
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// in the iterator and moves the iterator to that value.
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Next() bool
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// Prev returns a bool indicating if there is Previous value
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// in the iterator and moves the iterator to that value.
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Prev() bool
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// Value returns a Comparator representing the iterator's current
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// position. If there is no value, this returns nil.
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Value() Comparator
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// exhaust is a helper method that will iterate this iterator
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// to completion and return a list of resulting Entries
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// in order.
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exhaust() Comparators
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}
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86
util/algorithms/skip/iterator.go
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86
util/algorithms/skip/iterator.go
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@@ -0,0 +1,86 @@
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/*
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Copyright 2014 Workiva, LLC
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Licensed under the Apache License, Version 2.0 (the "License");
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||||
you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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||||
|
||||
http://www.apache.org/licenses/LICENSE-2.0
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|
||||
Unless required by applicable law or agreed to in writing, software
|
||||
distributed under the License is distributed on an "AS IS" BASIS,
|
||||
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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||||
limitations under the License.
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||||
*/
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package skip
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const iteratorExhausted = -2
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// iterator represents an object that can be iterated. It will
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// return false on Next and nil on Value if there are no further
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// values to be iterated.
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type iterator struct {
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first bool
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n *node
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}
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// Next returns a bool indicating if there are any further values
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// in this iterator.
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func (iter *iterator) Next() bool {
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if iter.first {
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iter.first = false
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return iter.n != nil
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}
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if iter.n == nil {
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return false
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}
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iter.n = iter.n.forward[0]
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return iter.n != nil
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}
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// Prev returns a bool indicating if there are any Previous values
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// in this iterator.
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func (iter *iterator) Prev() bool {
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if iter.first {
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iter.first = false
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return iter.n != nil
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}
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if iter.n == nil {
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return false
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}
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iter.n = iter.n.preNode
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return iter.n != nil && iter.n.entry != nil
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}
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// Value returns a Comparator representing the iterator's present
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// position in the query. Returns nil if no values remain to iterate.
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func (iter *iterator) Value() Comparator {
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if iter.n == nil {
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return nil
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}
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return iter.n.entry
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}
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// exhaust is a helper method to exhaust this iterator and return
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// all remaining entries.
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func (iter *iterator) exhaust() Comparators {
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entries := make(Comparators, 0, 10)
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for i := iter; i.Next(); {
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entries = append(entries, i.Value())
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}
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return entries
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}
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// nilIterator returns an iterator that will always return false
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// for Next and nil for Value.
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func nilIterator() *iterator {
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return &iterator{}
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}
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50
util/algorithms/skip/node.go
Normal file
50
util/algorithms/skip/node.go
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@@ -0,0 +1,50 @@
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/*
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||||
Copyright 2014 Workiva, LLC
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||||
|
||||
Licensed under the Apache License, Version 2.0 (the "License");
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||||
you may not use this file except in compliance with the License.
|
||||
You may obtain a copy of the License at
|
||||
|
||||
http://www.apache.org/licenses/LICENSE-2.0
|
||||
|
||||
Unless required by applicable law or agreed to in writing, software
|
||||
distributed under the License is distributed on an "AS IS" BASIS,
|
||||
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
See the License for the specific language governing permissions and
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||||
limitations under the License.
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||||
*/
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package skip
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type widths []uint64
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type nodes []*node
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type node struct {
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// forward denotes the forward pointing pointers in this
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// node.
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forward nodes
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//zero level pre node
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preNode *node
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// widths keeps track of the distance between this pointer
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// and the forward pointers so we can access skip list
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// values by position in logarithmic time.
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widths widths
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// entry is the associated value with this node.
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entry Comparator
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}
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func (n *node) Compare(e Comparator) int {
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return n.entry.Compare(e)
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}
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// newNode will allocate and return a new node with the entry
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// provided. maxLevels will determine the length of the forward
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// pointer list associated with this node.
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func newNode(cmp Comparator, maxLevels uint8) *node {
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return &node{
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entry: cmp,
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forward: make(nodes, maxLevels),
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widths: make(widths, maxLevels),
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}
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}
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494
util/algorithms/skip/skip.go
Normal file
494
util/algorithms/skip/skip.go
Normal file
@@ -0,0 +1,494 @@
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/*
|
||||
Copyright 2014 Workiva, LLC
|
||||
|
||||
Licensed under the Apache License, Version 2.0 (the "License");
|
||||
you may not use this file except in compliance with the License.
|
||||
You may obtain a copy of the License at
|
||||
|
||||
http://www.apache.org/licenses/LICENSE-2.0
|
||||
|
||||
Unless required by applicable law or agreed to in writing, software
|
||||
distributed under the License is distributed on an "AS IS" BASIS,
|
||||
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
See the License for the specific language governing permissions and
|
||||
limitations under the License.
|
||||
*/
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/*
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Package skip defines a skiplist datastructure. That is, a data structure
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that probabilistically determines relationships between keys. By doing
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so, it becomes easier to program than a binary search tree but maintains
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similar speeds.
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Performance characteristics:
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Insert: O(log n)
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Search: O(log n)
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Delete: O(log n)
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Space: O(n)
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Recently added is the capability to address, insert, and replace an
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entry by position. This capability is acheived by saving the width
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of the "gap" between two nodes. Searching for an item by position is
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very similar to searching by value in that the same basic algorithm is
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used but we are searching for width instead of value. Because this avoids
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the overhead associated with Golang interfaces, operations by position
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are about twice as fast as operations by value. Time complexities listed
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below.
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SearchByPosition: O(log n)
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InsertByPosition: O(log n)
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More information here: http://cglab.ca/~morin/teaching/5408/refs/p90b.pdf
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Benchmarks:
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BenchmarkInsert-8 2000000 930 ns/op
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BenchmarkGet-8 2000000 989 ns/op
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BenchmarkDelete-8 3000000 600 ns/op
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BenchmarkPrepend-8 1000000 1468 ns/op
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BenchmarkByPosition-8 10000000 202 ns/op
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BenchmarkInsertAtPosition-8 3000000 485 ns/op
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CPU profiling has shown that the most expensive thing we do here
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is call Compare. A potential optimization for gets only is to
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do a binary search in the forward/width lists instead of visiting
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every value. We could also use generics if Golang had them and
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let the consumer specify primitive types, which would speed up
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these operation dramatically.
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*/
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package skip
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import (
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"math/rand"
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"sync"
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"sync/atomic"
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"time"
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)
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const p = .5 // the p level defines the probability that a node
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// with a value at level i also has a value at i+1. This number
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// is also important in determining max level. Max level will
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// be defined as L(N) where L = log base (1/p) of n where n
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// is the number of items in the list and N is the number of possible
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// items in the universe. If p = .5 then maxlevel = 32 is appropriate
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// for uint32.
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// lockedSource is an implementation of rand.Source that is safe for
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// concurrent use by multiple goroutines. The code is modeled after
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// https://golang.org/src/math/rand/rand.go.
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type lockedSource struct {
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mu sync.Mutex
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src rand.Source
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}
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// Int63 implements the rand.Source interface.
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func (ls *lockedSource) Int63() (n int64) {
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ls.mu.Lock()
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n = ls.src.Int63()
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ls.mu.Unlock()
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return
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}
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// Seed implements the rand.Source interface.
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func (ls *lockedSource) Seed(seed int64) {
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ls.mu.Lock()
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ls.src.Seed(seed)
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ls.mu.Unlock()
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}
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// generator will be the common generator to create random numbers. It
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// is seeded with unix nanosecond when this line is executed at runtime,
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// and only executed once ensuring all random numbers come from the same
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// randomly seeded generator.
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var generator = rand.New(&lockedSource{src: rand.NewSource(time.Now().UnixNano())})
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func generateLevel(maxLevel uint8) uint8 {
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var level uint8
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for level = uint8(1); level < maxLevel-1; level++ {
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if generator.Float64() >= p {
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return level
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}
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}
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return level
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}
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func insertNode(sl *SkipList, n *node, cmp Comparator, pos uint64, cache nodes, posCache widths, allowDuplicate bool) Comparator {
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if !allowDuplicate && n != nil && n.Compare(cmp) == 0 { // a simple update in this case
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oldEntry := n.entry
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n.entry = cmp
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return oldEntry
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}
|
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atomic.AddUint64(&sl.num, 1)
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nodeLevel := generateLevel(sl.maxLevel)
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if nodeLevel > sl.level {
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for i := sl.level; i < nodeLevel; i++ {
|
||||
cache[i] = sl.head
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}
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sl.level = nodeLevel
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}
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nn := newNode(cmp, nodeLevel)
|
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for i := uint8(0); i < nodeLevel; i++ {
|
||||
if i == 0 {
|
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nn.preNode = cache[i]
|
||||
if cache[i].forward[i] != nil {
|
||||
cache[i].forward[i].preNode = nn
|
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}
|
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}
|
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|
||||
nn.forward[i] = cache[i].forward[i]
|
||||
cache[i].forward[i] = nn
|
||||
|
||||
formerWidth := cache[i].widths[i]
|
||||
if formerWidth == 0 {
|
||||
nn.widths[i] = 0
|
||||
} else {
|
||||
nn.widths[i] = posCache[i] + formerWidth + 1 - pos
|
||||
}
|
||||
|
||||
if cache[i].forward[i] != nil {
|
||||
cache[i].widths[i] = pos - posCache[i]
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
for i := nodeLevel; i < sl.level; i++ {
|
||||
if cache[i].forward[i] == nil {
|
||||
continue
|
||||
}
|
||||
cache[i].widths[i]++
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func splitAt(sl *SkipList, index uint64) (*SkipList, *SkipList) {
|
||||
right := &SkipList{}
|
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right.maxLevel = sl.maxLevel
|
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right.level = sl.level
|
||||
right.cache = make(nodes, sl.maxLevel)
|
||||
right.posCache = make(widths, sl.maxLevel)
|
||||
right.head = newNode(nil, sl.maxLevel)
|
||||
sl.searchByPosition(index, sl.cache, sl.posCache) // populate the cache that needs updating
|
||||
|
||||
for i := uint8(0); i <= sl.level; i++ {
|
||||
right.head.forward[i] = sl.cache[i].forward[i]
|
||||
if sl.cache[i].forward[i] != nil {
|
||||
right.head.widths[i] = sl.cache[i].widths[i] - (index - sl.posCache[i])
|
||||
}
|
||||
sl.cache[i].widths[i] = 0
|
||||
sl.cache[i].forward[i] = nil
|
||||
}
|
||||
|
||||
right.num = sl.Len() - index // right is not in user's hands yet
|
||||
atomic.AddUint64(&sl.num, -right.num)
|
||||
|
||||
sl.resetMaxLevel()
|
||||
right.resetMaxLevel()
|
||||
|
||||
return sl, right
|
||||
}
|
||||
|
||||
// Skip list is a datastructure that probabalistically determines
|
||||
// relationships between nodes. This results in a structure
|
||||
// that performs similarly to a BST but is much easier to build
|
||||
// from a programmatic perspective (no rotations).
|
||||
type SkipList struct {
|
||||
maxLevel, level uint8
|
||||
head *node
|
||||
num uint64
|
||||
// a list of nodes that can be reused, should reduce
|
||||
// the number of allocations in the insert/delete case.
|
||||
cache nodes
|
||||
posCache widths
|
||||
}
|
||||
|
||||
// init will initialize this skiplist. The parameter is expected
|
||||
// to be of some uint type which will set this skiplist's maximum
|
||||
// level.
|
||||
func (sl *SkipList) init(ifc interface{}) {
|
||||
switch ifc.(type) {
|
||||
case uint8:
|
||||
sl.maxLevel = 8
|
||||
case uint16:
|
||||
sl.maxLevel = 16
|
||||
case uint32:
|
||||
sl.maxLevel = 32
|
||||
case uint64, uint:
|
||||
sl.maxLevel = 64
|
||||
}
|
||||
sl.cache = make(nodes, sl.maxLevel)
|
||||
sl.posCache = make(widths, sl.maxLevel)
|
||||
sl.head = newNode(nil, sl.maxLevel)
|
||||
}
|
||||
|
||||
func (sl *SkipList) search(cmp Comparator, update nodes, widths widths) (*node, uint64) {
|
||||
if sl.Len() == 0 { // nothing in the list
|
||||
return nil, 1
|
||||
}
|
||||
|
||||
var pos uint64 = 0
|
||||
var offset uint8
|
||||
var alreadyChecked *node
|
||||
n := sl.head
|
||||
for i := uint8(0); i <= sl.level; i++ {
|
||||
offset = sl.level - i
|
||||
for n.forward[offset] != nil && n.forward[offset] != alreadyChecked && n.forward[offset].Compare(cmp) < 0 {
|
||||
pos += n.widths[offset]
|
||||
n = n.forward[offset]
|
||||
}
|
||||
|
||||
alreadyChecked = n
|
||||
if update != nil {
|
||||
update[offset] = n
|
||||
widths[offset] = pos
|
||||
}
|
||||
}
|
||||
|
||||
return n.forward[0], pos + 1
|
||||
}
|
||||
|
||||
func (sl *SkipList) resetMaxLevel() {
|
||||
if sl.level < 1 {
|
||||
sl.level = 1
|
||||
return
|
||||
}
|
||||
for sl.head.forward[sl.level-1] == nil && sl.level > 1 {
|
||||
sl.level--
|
||||
}
|
||||
}
|
||||
|
||||
func (sl *SkipList) searchByPosition(position uint64, update nodes, widths widths) (*node, uint64) {
|
||||
if sl.Len() == 0 { // nothing in the list
|
||||
return nil, 1
|
||||
}
|
||||
|
||||
if position > sl.Len() {
|
||||
return nil, 1
|
||||
}
|
||||
|
||||
var pos uint64 = 0
|
||||
var offset uint8
|
||||
n := sl.head
|
||||
for i := uint8(0); i <= sl.level; i++ {
|
||||
offset = sl.level - i
|
||||
for n.forward[offset] != nil && pos+n.widths[offset] <= position {
|
||||
pos += n.widths[offset]
|
||||
n = n.forward[offset]
|
||||
}
|
||||
|
||||
if update != nil {
|
||||
update[offset] = n
|
||||
widths[offset] = pos
|
||||
}
|
||||
}
|
||||
|
||||
return n, pos + 1
|
||||
}
|
||||
|
||||
// Get will retrieve values associated with the keys provided. If an
|
||||
// associated value could not be found, a nil is returned in its place.
|
||||
// This is an O(log n) operation.
|
||||
func (sl *SkipList) Get(comparators ...Comparator) Comparators {
|
||||
result := make(Comparators, 0, len(comparators))
|
||||
|
||||
var n *node
|
||||
for _, cmp := range comparators {
|
||||
n, _ = sl.search(cmp, nil, nil)
|
||||
if n != nil && n.Compare(cmp) == 0 {
|
||||
result = append(result, n.entry)
|
||||
} else {
|
||||
result = append(result, nil)
|
||||
}
|
||||
}
|
||||
|
||||
return result
|
||||
}
|
||||
|
||||
// GetWithPosition will retrieve the value with the provided key and
|
||||
// return the position of that value within the list. Returns nil, 0
|
||||
// if an associated value could not be found.
|
||||
func (sl *SkipList) GetWithPosition(cmp Comparator) (Comparator, uint64) {
|
||||
n, pos := sl.search(cmp, nil, nil)
|
||||
if n == nil {
|
||||
return nil, 0
|
||||
}
|
||||
|
||||
return n.entry, pos - 1
|
||||
}
|
||||
|
||||
// ByPosition returns the Comparator at the given position.
|
||||
func (sl *SkipList) ByPosition(position uint64) Comparator {
|
||||
n, _ := sl.searchByPosition(position+1, nil, nil)
|
||||
if n == nil {
|
||||
return nil
|
||||
}
|
||||
|
||||
return n.entry
|
||||
}
|
||||
|
||||
func (sl *SkipList) insert(cmp Comparator) Comparator {
|
||||
n, pos := sl.search(cmp, sl.cache, sl.posCache)
|
||||
return insertNode(sl, n, cmp, pos, sl.cache, sl.posCache, false)
|
||||
}
|
||||
|
||||
// Insert will insert the provided comparators into the list. Returned
|
||||
// is a list of comparators that were overwritten. This is expected to
|
||||
// be an O(log n) operation.
|
||||
func (sl *SkipList) Insert(comparators ...Comparator) Comparators {
|
||||
overwritten := make(Comparators, 0, len(comparators))
|
||||
for _, cmp := range comparators {
|
||||
overwritten = append(overwritten, sl.insert(cmp))
|
||||
}
|
||||
|
||||
return overwritten
|
||||
}
|
||||
|
||||
func (sl *SkipList) insertAtPosition(position uint64, cmp Comparator) {
|
||||
if position > sl.Len() {
|
||||
position = sl.Len()
|
||||
}
|
||||
n, pos := sl.searchByPosition(position, sl.cache, sl.posCache)
|
||||
insertNode(sl, n, cmp, pos, sl.cache, sl.posCache, true)
|
||||
}
|
||||
|
||||
// InsertAtPosition will insert the provided Comparator at the provided position.
|
||||
// If position is greater than the length of the skiplist, the Comparator
|
||||
// is appended. This method bypasses order checks and checks for
|
||||
// duplicates so use with caution.
|
||||
func (sl *SkipList) InsertAtPosition(position uint64, cmp Comparator) {
|
||||
sl.insertAtPosition(position, cmp)
|
||||
}
|
||||
|
||||
func (sl *SkipList) replaceAtPosition(position uint64, cmp Comparator) {
|
||||
n, _ := sl.searchByPosition(position+1, nil, nil)
|
||||
if n == nil {
|
||||
return
|
||||
}
|
||||
|
||||
n.entry = cmp
|
||||
}
|
||||
|
||||
// Replace at position will replace the Comparator at the provided position
|
||||
// with the provided Comparator. If the provided position does not exist,
|
||||
// this operation is a no-op.
|
||||
func (sl *SkipList) ReplaceAtPosition(position uint64, cmp Comparator) {
|
||||
sl.replaceAtPosition(position, cmp)
|
||||
}
|
||||
|
||||
func (sl *SkipList) delete(cmp Comparator) Comparator {
|
||||
n, _ := sl.search(cmp, sl.cache, sl.posCache)
|
||||
|
||||
if n == nil || n.Compare(cmp) != 0 {
|
||||
return nil
|
||||
}
|
||||
|
||||
atomic.AddUint64(&sl.num, ^uint64(0)) // decrement
|
||||
|
||||
for i := uint8(0); i <= sl.level; i++ {
|
||||
if sl.cache[i].forward[i] != n {
|
||||
if sl.cache[i].forward[i] != nil {
|
||||
sl.cache[i].widths[i]--
|
||||
}
|
||||
continue
|
||||
}
|
||||
|
||||
if i == 0 {
|
||||
if n.forward[i] != nil {
|
||||
n.forward[i].preNode = sl.cache[i]
|
||||
}
|
||||
n.preNode = nil
|
||||
}
|
||||
|
||||
sl.cache[i].widths[i] += n.widths[i] - 1
|
||||
sl.cache[i].forward[i] = n.forward[i]
|
||||
}
|
||||
|
||||
for sl.level > 1 && sl.head.forward[sl.level-1] == nil {
|
||||
sl.head.widths[sl.level] = 0
|
||||
sl.level--
|
||||
}
|
||||
|
||||
return n.entry
|
||||
}
|
||||
|
||||
// Delete will remove the provided keys from the skiplist and return
|
||||
// a list of in-order Comparators that were deleted. This is a no-op if
|
||||
// an associated key could not be found. This is an O(log n) operation.
|
||||
func (sl *SkipList) Delete(comparators ...Comparator) Comparators {
|
||||
deleted := make(Comparators, 0, len(comparators))
|
||||
|
||||
for _, cmp := range comparators {
|
||||
deleted = append(deleted, sl.delete(cmp))
|
||||
}
|
||||
|
||||
return deleted
|
||||
}
|
||||
|
||||
// Len returns the number of items in this skiplist.
|
||||
func (sl *SkipList) Len() uint64 {
|
||||
return atomic.LoadUint64(&sl.num)
|
||||
}
|
||||
|
||||
func (sl *SkipList) iterAtPosition(pos uint64) *iterator {
|
||||
n, _ := sl.searchByPosition(pos, nil, nil)
|
||||
if n == nil || n.entry == nil {
|
||||
return nilIterator()
|
||||
}
|
||||
|
||||
return &iterator{
|
||||
first: true,
|
||||
n: n,
|
||||
}
|
||||
}
|
||||
|
||||
// IterAtPosition is the sister method to Iter only the user defines
|
||||
// a position in the skiplist to begin iteration instead of a value.
|
||||
func (sl *SkipList) IterAtPosition(pos uint64) Iterator {
|
||||
return sl.iterAtPosition(pos + 1)
|
||||
}
|
||||
|
||||
func (sl *SkipList) iter(cmp Comparator) *iterator {
|
||||
n, _ := sl.search(cmp, nil, nil)
|
||||
if n == nil {
|
||||
return nilIterator()
|
||||
}
|
||||
|
||||
return &iterator{
|
||||
first: true,
|
||||
n: n,
|
||||
}
|
||||
}
|
||||
|
||||
// Iter will return an iterator that can be used to iterate
|
||||
// over all the values with a key equal to or greater than
|
||||
// the key provided.
|
||||
func (sl *SkipList) Iter(cmp Comparator) Iterator {
|
||||
return sl.iter(cmp)
|
||||
}
|
||||
|
||||
// SplitAt will split the current skiplist into two lists. The first
|
||||
// skiplist returned is the "left" list and the second is the "right."
|
||||
// The index defines the last item in the left list. If index is greater
|
||||
// then the length of this list, only the left skiplist is returned
|
||||
// and the right will be nil. This is a mutable operation and modifies
|
||||
// the content of this list.
|
||||
func (sl *SkipList) SplitAt(index uint64) (*SkipList, *SkipList) {
|
||||
index++ // 0-index offset
|
||||
if index >= sl.Len() {
|
||||
return sl, nil
|
||||
}
|
||||
return splitAt(sl, index)
|
||||
}
|
||||
|
||||
// New will allocate, initialize, and return a new skiplist.
|
||||
// The provided parameter should be of type uint and will determine
|
||||
// the maximum possible level that will be created to ensure
|
||||
// a random and quick distribution of levels. Parameter must
|
||||
// be a uint type.
|
||||
func New(ifc interface{}) *SkipList {
|
||||
sl := &SkipList{}
|
||||
sl.init(ifc)
|
||||
return sl
|
||||
}
|
||||
Reference in New Issue
Block a user