优化定时器

This commit is contained in:
boyce
2020-12-15 17:25:10 +08:00
parent 9e11b045e2
commit 8e331e155b
7 changed files with 240 additions and 614 deletions

View File

@@ -7,6 +7,7 @@ import (
"github.com/duanhf2012/origin/log"
"github.com/duanhf2012/origin/profiler"
"github.com/duanhf2012/origin/service"
"github.com/duanhf2012/origin/util/timer"
"io/ioutil"
"net/http"
_ "net/http/pprof"
@@ -185,6 +186,7 @@ func startNode(args interface{}) error{
return fmt.Errorf("invalid option %s",param)
}
timer.StartTimer(10*time.Millisecond,100000)
log.Release("Start running server.")
//2.初始化node
initNode(nodeId)

View File

@@ -5,7 +5,6 @@ import (
"github.com/duanhf2012/origin/event"
"github.com/duanhf2012/origin/log"
"github.com/duanhf2012/origin/util/timer"
"github.com/duanhf2012/origin/util/timewheel"
"reflect"
"time"
)
@@ -37,7 +36,7 @@ type Module struct {
parent IModule //父亲
self IModule //自己
child map[int64]IModule //孩子们
mapActiveTimer map[*timewheel.Timer]interface{}
mapActiveTimer map[*timer.Timer]interface{}
dispatcher *timer.Dispatcher //timer
//根结点
@@ -119,7 +118,7 @@ func (m *Module) ReleaseModule(moduleId int64){
pModule.self.OnRelease()
log.Debug("Release module %s.", m.GetModuleName())
for pTimer,_ := range pModule.mapActiveTimer {
pTimer.AdditionData.(timer.ITime).Close()
pTimer.Cancel()
}
delete(m.child,moduleId)
@@ -160,11 +159,13 @@ func (m *Module) GetParent()IModule{
return m.parent
}
func (m *Module) OnCloseTimer(timer *timewheel.Timer){
func (m *Module) OnCloseTimer(timer *timer.Timer){
fmt.Printf("OnCloseTimer %p\n",timer)
delete(m.mapActiveTimer,timer)
}
func (m *Module) OnAddTimer(t *timewheel.Timer){
func (m *Module) OnAddTimer(t *timer.Timer){
fmt.Printf("OnAddTimer %p\n",t)
if t != nil {
m.mapActiveTimer[t] = nil
}
@@ -172,7 +173,7 @@ func (m *Module) OnAddTimer(t *timewheel.Timer){
func (m *Module) AfterFunc(d time.Duration, cb func()) *timer.Timer {
if m.mapActiveTimer == nil {
m.mapActiveTimer =map[*timewheel.Timer]interface{}{}
m.mapActiveTimer =map[*timer.Timer]interface{}{}
}
return m.dispatcher.AfterFunc(d,cb,m.OnCloseTimer,m.OnAddTimer)
@@ -180,7 +181,7 @@ func (m *Module) AfterFunc(d time.Duration, cb func()) *timer.Timer {
func (m *Module) CronFunc(cronExpr *timer.CronExpr, cb func(*timer.Cron)) *timer.Cron {
if m.mapActiveTimer == nil {
m.mapActiveTimer =map[*timewheel.Timer]interface{}{}
m.mapActiveTimer =map[*timer.Timer]interface{}{}
}
return m.dispatcher.CronFunc(cronExpr,cb,m.OnCloseTimer,m.OnAddTimer)
@@ -188,7 +189,7 @@ func (m *Module) CronFunc(cronExpr *timer.CronExpr, cb func(*timer.Cron)) *timer
func (m *Module) NewTicker(d time.Duration, cb func(*timer.Ticker)) *timer.Ticker {
if m.mapActiveTimer == nil {
m.mapActiveTimer =map[*timewheel.Timer]interface{}{}
m.mapActiveTimer =map[*timer.Timer]interface{}{}
}
return m.dispatcher.TickerFunc(d,cb,m.OnCloseTimer,m.OnAddTimer)

View File

@@ -7,7 +7,6 @@ import (
"github.com/duanhf2012/origin/profiler"
"github.com/duanhf2012/origin/rpc"
"github.com/duanhf2012/origin/util/timer"
"github.com/duanhf2012/origin/util/timewheel"
"reflect"
"runtime"
"sync"
@@ -136,17 +135,13 @@ func (s *Service) Run() {
analyzer = nil
}
case t := <- s.dispatcher.ChanTimer:
if t.IsClose() == false {
time := t.AdditionData.(timer.ITime)
if s.profiler != nil {
analyzer = s.profiler.Push("[timer]"+time.GetName())
}
time.Do()
if analyzer != nil {
analyzer.Pop()
analyzer = nil
}
timewheel.ReleaseTimer(t)
if s.profiler != nil {
analyzer = s.profiler.Push("[timer]"+t.GetName())
}
t.Do()
if analyzer != nil {
analyzer.Pop()
analyzer = nil
}
}

95
util/timer/heap.go Normal file
View File

@@ -0,0 +1,95 @@
package timer
import (
"container/heap"
"github.com/duanhf2012/origin/log"
"sync"
"time"
)
func SetupTimer(timer *Timer) *Timer{
timerHeapLock.Lock() // 使用锁规避竞争条件
heap.Push(&timerHeap,timer)
timerHeapLock.Unlock()
return timer
}
type _TimerHeap struct {
timers []*Timer
}
func (h *_TimerHeap) Len() int {
return len(h.timers)
}
func (h *_TimerHeap) Less(i, j int) bool {
return h.timers[i].fireTime.Before(h.timers[j].fireTime)
}
func (h *_TimerHeap) Swap(i, j int) {
h.timers[i],h.timers[j] = h.timers[j],h.timers[i]
}
func (h *_TimerHeap) Push(x interface{}) {
h.timers = append(h.timers, x.(*Timer))
}
func (h *_TimerHeap) Pop() (ret interface{}) {
l := len(h.timers)
h.timers, ret = h.timers[:l-1], h.timers[l-1]
return
}
var (
timerHeap _TimerHeap // 定时器heap对象
timerHeapLock sync.Mutex // 一个全局的锁
timeOffset time.Duration
)
func StartTimer(minTimerInterval time.Duration,maxTimerNum int){
timerHeap.timers = make([]*Timer,0,maxTimerNum)
heap.Init(&timerHeap) // 初始化定时器heap
go tickRoutine(minTimerInterval)
}
func tickRoutine(minTimerInterval time.Duration){
for{
time.Sleep(minTimerInterval)
tick()
}
}
func tick(){
now := Now()
timerHeapLock.Lock()
if timerHeap.Len() <= 0 { // 没有任何定时器,立刻返回
timerHeapLock.Unlock()
return
}
nextFireTime := timerHeap.timers[0].fireTime
if nextFireTime.After(now) { // 没有到时间的定时器,返回
timerHeapLock.Unlock()
return
}
t := heap.Pop(&timerHeap).(*Timer)
timerHeapLock.Unlock()
if len(t.C)>= cap(t.C) {
log.Error("Timer channel full!")
return
}
t.C <- t
}
func Now() time.Time{
if timeOffset == 0 {
return time.Now()
}
return time.Now().Add(timeOffset)
}

View File

@@ -1,13 +1,34 @@
package timer
import (
"github.com/duanhf2012/origin/util/timewheel"
"fmt"
"reflect"
"runtime"
"sync"
"time"
)
// Timer
type Timer struct {
name string
cancelled bool //是否关闭
C chan *Timer //定时器管道
interval time.Duration // 时间间隔(用于循环定时器)
fireTime time.Time // 触发时间
cb func()
AdditionData interface{} //定时器附加数据
}
// Ticker
type Ticker struct {
Timer
}
// Cron
type Cron struct {
Timer
}
var timerPool = sync.Pool{New: func() interface{}{
return &Timer{}
}}
@@ -20,198 +41,163 @@ var tickerPool = sync.Pool{New: func() interface{}{
return &Ticker{}
}}
// one dispatcher per goroutine (goroutine not safe)
type Dispatcher struct {
ChanTimer chan *timewheel.Timer
}
func newTimer(d time.Duration,c chan *Timer,cb func(),name string,additionData interface{}) *Timer{
if c == nil {
return nil
}
func NewDispatcher(l int) *Dispatcher {
disp := new(Dispatcher)
disp.ChanTimer = make(chan *timewheel.Timer, l)
return disp
}
type ITime interface {
Close ()
Do()
GetName() string
}
// Timer
type Timer struct {
t *timewheel.Timer
cb func()
name string
onClose func(timer *timewheel.Timer)
}
// Cron
type Cron struct {
Timer
}
// Ticker
type Ticker struct {
Timer
}
func NewTimer(t *timewheel.Timer,cb func(),name string,onClose func(timer *timewheel.Timer)) *Timer {
timer := timerPool.Get().(*Timer)
timer.t = t
timer.AdditionData = additionData
timer.C = c
timer.fireTime = Now().Add(d)
timer.cb = cb
timer.onClose = onClose
timer.name = name
timer.interval = d
return timer
}
func ReleaseTimer(timer *Timer) {
func releaseTimer(timer *Timer) {
timerPool.Put(timer)
}
func (t *Timer) Close(){
if t.t!=nil {
t.t.Close()
}
if t.onClose!=nil {
t.onClose(t.t)
}
ReleaseTimer(t)
func newTicker() *Ticker {
ticker := tickerPool.Get().(*Ticker)
return ticker
}
func releaseTicker(ticker *Ticker) {
tickerPool.Put(ticker)
}
func newCron() *Cron {
cron := cronPool.Get().(*Cron)
return cron
}
func releaseCron(cron *Cron) {
cronPool.Put(cron)
}
// one dispatcher per goroutine (goroutine not safe)
type Dispatcher struct {
ChanTimer chan *Timer
}
func (t *Timer) Do(){
t.Close()
t.cb()
if t.cb != nil {
t.cb()
}
}
func (t *Timer) GetInterval() time.Duration{
return t.interval
}
func (t *Timer) Cancel() {
t.cancelled = true
}
// 判断定时器是否已经取消
func (t *Timer) IsActive() bool {
return !t.cancelled
}
func (t *Timer) GetName() string{
return t.name
}
func NewCron(t *timewheel.Timer,cb func(),name string,onClose func(timer *timewheel.Timer)) *Cron {
cron := cronPool.Get().(*Cron)
cron.t = t
cron.cb = cb
cron.onClose = onClose
cron.name = name
return cron
func NewDispatcher(l int) *Dispatcher {
disp := new(Dispatcher)
disp.ChanTimer = make(chan *Timer, l)
return disp
}
func ReleaseCron(cron *Cron) {
cronPool.Put(cron)
}
func (c *Cron) Do(){
if c.onClose!=nil {
c.onClose(c.t)
}
c.cb()
}
func (c *Cron) Close() {
if c.t != nil {
c.t.Close()
}
if c.onClose!=nil {
c.onClose(c.t)
}
ReleaseCron(c)
}
func NewTicker(t *timewheel.Timer,cb func(),name string,onClose func(timer *timewheel.Timer)) *Ticker {
ticker := tickerPool.Get().(*Ticker)
ticker.t = t
ticker.cb = cb
ticker.onClose = onClose
ticker.name = name
return ticker
}
func ReleaseTicker(ticker *Ticker) {
tickerPool.Put(ticker)
}
func (tk *Ticker) Do(){
//通知当前timer删除
if tk.onClose!=nil {
tk.onClose(tk.t)
}
tk.cb()
}
func (tk *Ticker) Close() {
if tk.t != nil {
tk.t.Close()
}
if tk.onClose!=nil {
tk.onClose(tk.t)
}
ReleaseTicker(tk)
}
func (disp *Dispatcher) AfterFunc(d time.Duration, cb func(),onCloseTimer func(timer *timewheel.Timer),onAddTimer func(timer *timewheel.Timer)) *Timer {
type OnTimerClose func(timer *Timer)
func (disp *Dispatcher) AfterFunc(d time.Duration, cb func(),onTimerClose OnTimerClose,onAddTimer func(timer *Timer)) *Timer {
funName := runtime.FuncForPC(reflect.ValueOf(cb).Pointer()).Name()
t := NewTimer(nil,cb,funName,onCloseTimer)
t.t = timewheel.NewTimerEx(d,disp.ChanTimer,t)
onAddTimer(t.t)
timer := newTimer(d,disp.ChanTimer,cb,funName,nil)
cbFunc := func() {
onTimerClose(timer)
releaseTimer(timer)
if timer.IsActive() == false {
return
}
cb()
}
timer.cb = cbFunc
t := SetupTimer(timer)
onAddTimer(t)
return t
}
func (disp *Dispatcher) CronFunc(cronExpr *CronExpr, cb func(*Cron),onCloseTimer func(timer *timewheel.Timer),onAddTimer func(timer *timewheel.Timer)) *Cron {
now := time.Now()
func (disp *Dispatcher) CronFunc(cronExpr *CronExpr, cb func(*Cron),onTimerClose OnTimerClose,onAddTimer func(timer *Timer)) *Cron {
now := Now()
nextTime := cronExpr.Next(now)
if nextTime.IsZero() {
return nil
}
funcName := runtime.FuncForPC(reflect.ValueOf(cb).Pointer()).Name()
cron := NewCron(nil,nil,funcName,onCloseTimer)
cron := newCron()
// callback
var cbFunc func()
cbFunc = func() {
now := time.Now()
if cron.IsActive() == false{
onTimerClose(&cron.Timer)
releaseCron(cron)
return
}
now := Now()
nextTime := cronExpr.Next(now)
if nextTime.IsZero() {
cb(cron)
return
}
interval := nextTime.Sub(now)
minTimeInterval := time.Millisecond*time.Duration(timewheel.GRANULARITY)
if interval < minTimeInterval {
interval = minTimeInterval
}
cron.t = timewheel.NewTimerEx(interval,disp.ChanTimer,cron)
onAddTimer(cron.t)
cron.interval = nextTime.Sub(now)
cron.fireTime = now.Add(cron.interval)
SetupTimer(&cron.Timer)
cb(cron)
}
cron.C = disp.ChanTimer
cron.cb = cbFunc
cron.t = timewheel.NewTimerEx(nextTime.Sub(now),disp.ChanTimer,cron)
onAddTimer(cron.t)
cron.name = funcName
cron.interval = nextTime.Sub(now)
cron.fireTime = Now().Add(cron.interval)
fmt.Println(cron.interval.Milliseconds(),"\n")
SetupTimer(&cron.Timer)
onAddTimer(&cron.Timer)
return cron
}
func (disp *Dispatcher) TickerFunc(d time.Duration, cb func(*Ticker),onCloseTimer func(timer *timewheel.Timer),onAddTimer func(timer *timewheel.Timer)) *Ticker {
func (disp *Dispatcher) TickerFunc(d time.Duration, cb func(*Ticker),onTimerClose OnTimerClose,onAddTimer func(timer *Timer)) *Ticker {
funcName := runtime.FuncForPC(reflect.ValueOf(cb).Pointer()).Name()
ticker := NewTicker(nil,nil,funcName,onCloseTimer)
// callback
var cbFunc func()
cbFunc = func() {
ticker.t = timewheel.NewTimerEx(d,disp.ChanTimer,ticker)
onAddTimer(ticker.t)
ticker := newTicker()
cbFunc := func() {
cb(ticker)
if ticker.Timer.IsActive() == true{
ticker.fireTime = Now().Add(d)
SetupTimer(&ticker.Timer)
}else{
onTimerClose(&ticker.Timer)
releaseTicker(ticker)
}
}
ticker.C = disp.ChanTimer
ticker.fireTime = Now().Add(d)
ticker.cb = cbFunc
ticker.t = timewheel.NewTimerEx(d,disp.ChanTimer,ticker)
onAddTimer(ticker.t)
ticker.name = funcName
ticker.interval = d
// callback
SetupTimer(&ticker.Timer)
onAddTimer(&ticker.Timer)
return ticker
}

View File

@@ -1,422 +0,0 @@
package timewheel
import (
"sync"
"sync/atomic"
"time"
)
//分别用位代表每个轮存在的轮子数(2^6,2^6,...2^8)
//--------------------------
//| 6 | 6 | 6 | 6 | 8 |
//--------------------------
//根据游戏定时器将第一轮控制在12位即40960ms以内。
var GRANULARITY int64 = 10 //定时器的最小单位每格10ms
//var wheelBitSize =[]int{8,6,6,6,6} //32bit定时器
var wheelBitSize =[]int{12,7,6,5,2} //32bit定时器
type wheelInfo struct {
slotNum int //轮子slot数量
threshold int64 //轮子最大表示数字范围,如果是第一个轮子2^8,第二个轮子是2^6...
}
var tWheel *timeWheel //时间实例化对象指针
var chanStartTimer chan *Timer //开始定时器Channel
var chanStopTimer chan *Timer //停止定时器Channel
const chanTimerLen int = 40960 //Channel
var timerPool = sync.Pool{New: func() interface{}{
return &Timer{}
}}
//构造时间轮对象与相关初始化
func init(){
tWheel = newTimeWheel()
chanStartTimer = make(chan *Timer,chanTimerLen)
chanStopTimer = make(chan *Timer,chanTimerLen)
go timerRunning()
}
//定时器运行与驱动
func timerRunning(){
t := time.NewTicker(time.Millisecond*10)
for {
/*
if test == true {
testTimerRunning()
}*/
select{
case startTimer:=<-chanStartTimer:
tWheel.addTimer(startTimer)
case stopTimer:=<-chanStopTimer:
tWheel.delTimer(stopTimer)
case <-t.C:
tWheel.Tick()
}
}
}
/*
var test bool = false
func testTimerRunning(){
for {
select {
case startTimer := <-chanStartTimer:
tWheel.addTimer(startTimer)
case stopTimer := <-chanStopTimer:
tWheel.delTimer(stopTimer)
default:
tWheel.TickOneFrame()
}
}
}
*/
func NewTimerEx(d time.Duration,c chan *Timer,additionData interface{}) *Timer{
if c == nil {
c = make(chan *Timer, 1)
}
timer := tWheel.newTimer(d.Milliseconds()/GRANULARITY,additionData,c)
chanStartTimer<-timer
return timer
}
func NewTimer(d time.Duration) *Timer{
timer := tWheel.newTimer(d.Milliseconds()/GRANULARITY,nil,make(chan *Timer, 1))
chanStartTimer<-timer
return timer
}
//链表结点
type stNode struct {
prev *Timer
next *Timer
}
//定时器结构体
type Timer struct {
stNode
expireTicks int64 //到期滴答数
end int32 //是否已经关闭0表示开启状态,1表示关闭
bClose bool //是否关闭
C chan *Timer //定时器管道
AdditionData interface{} //定时器附加数据
}
//停止停时器
func (timer *Timer) Close(){
timer.bClose = true
if timer.bClose == true {
return
}
//将关闭标志设为1关闭状态
if atomic.SwapInt32(&timer.end,1) == 0 {
chanStopTimer<-timer
}
}
//定时器是否已经停止
func (timer *Timer) IsClose() bool {
return timer.bClose
}
func (timer *Timer) IsEnd() bool{
return atomic.LoadInt32(&timer.end) !=0
}
func (timer *Timer) doTimeout(){
if atomic.SwapInt32(&timer.end,1) != 0 {
return
}
timer.prev = nil
timer.next = nil
select {
case timer.C <- timer:
}
}
//每个时间轮上的刻度
type slots struct {
timer *Timer //定时器链表头
restTicks int64 //当前刻度走完一圈剩余时间ticks
}
//时间轮子
type stWheel struct {
slots []*slots //刻度切片
slotIndex int //当前指针所在的位置索引
}
//获取当前轮的总刻度数
func (stw *stWheel) slotSize() int{
return len(stw.slots)
}
//添加定时器到slots上
func (s *slots) addTimer(timer *Timer){
timer.next = s.timer
timer.prev = s.timer.prev
s.timer.prev.next = timer
s.timer.prev = timer
}
//当前slots上是否没有定时器
func (s *slots) isEmpty() bool{
return s.timer == s.timer.next
}
func (s *slots) makeEmpty() {
s.timer.next = s.timer
s.timer.prev = s.timer
}
//时间轮结构体
type timeWheel struct {
wheels []*stWheel //所有的轮子的切片
wheelInfos []*wheelInfo //所有轮子的信息,预计算存储
wheelSize int //轮子数
currentTime int64 //当前已经走进的的自然时间
currentTicks int64 //当前已经走进的ticks数
}
//构建时间轮对象
func newTimeWheel() *timeWheel{
tWheel := &timeWheel{}
tWheel.set(wheelBitSize)
tWheel.currentTime = GetNow()
return tWheel
}
//设置n位定时器
func (t *timeWheel) set(wheelBitSize []int){
t.wheelSize = len(wheelBitSize)
t.wheelInfos = make([]*wheelInfo,len(wheelBitSize))
t.wheels = make([]*stWheel,len(wheelBitSize))
totalBitSize := 0
for idx,bitSize := range wheelBitSize {
totalBitSize += bitSize
//1.轮子信息
t.wheelInfos[idx] = &wheelInfo{}
t.wheelInfos[idx].slotNum = 1 << bitSize
t.wheelInfos[idx].threshold = 1<< totalBitSize
//2.make轮子里面的slot
t.wheels[idx] = &stWheel{}
t.wheels[idx].slots = make([]*slots,t.wheelInfos[idx].slotNum)
for slotIdx,_ := range t.wheels[idx].slots {
t.wheels[idx].slots[slotIdx] = t.newSlot(t.wheels[idx].slots[slotIdx])
//计算当前slot走完剩余的ticks数以下turns有个特殊处理
//第一个轮子idx==0时每个slot的刻度代表1,从第二个轮子开始即idx>0根据
//t.wheelInfos[idx-1].threshold获得每个刻度值
//turns代表由于前一轮已经走一圈了,那么当前slotIdex应该加1slotIdx+turns
var perSlotTicks int64 = 1
turns := 0
if idx>0 {
perSlotTicks = t.wheelInfos[idx-1].threshold
turns = 1
}
s := ((1 << bitSize) - (slotIdx+turns))*int(perSlotTicks)
t.wheels[idx].slots[slotIdx].restTicks = int64(s)
}
}
}
//构建一个slot(轮子上的刻度)
func (t *timeWheel) newSlot(slot *slots) *slots{
//如果是不存在的slot申请内存
if slot == nil {
slot = &slots{}
timer := &Timer{}
slot.timer = timer
}
//构建双向循环链表
slot.timer.next = slot.timer
slot.timer.prev = slot.timer
return slot
}
//获取当前时间戳ms
func GetNow() int64 {
return time.Now().UnixNano()/int64(time.Millisecond)
}
//创建定时器 ticks表示多少个ticks单位到期, additionData定时器附带数据, c到时通知的channel
func (t *timeWheel) newTimer(ticks int64,additionData interface{},c chan *Timer) *Timer{
pTimer := timerPool.Get().(*Timer)
pTimer.end = 0
pTimer.bClose = false
pTimer.C = c
pTimer.AdditionData = additionData
if ticks<=0 {
ticks = 1
}
pTimer.expireTicks = ticks+t.currentTicks
return pTimer
}
func ReleaseTimer(timer *Timer) {
timerPool.Put(timer)
}
//添加定时器
func (t *timeWheel) addTimer(timer *Timer) *Timer {
//1.计算到期时间ticks
ticks := timer.expireTicks - t.currentTicks
if ticks<=0 {
timer.doTimeout()
return timer
}
//2.for遍历通过ticks找到适合的轮子插入,从底轮子往高找
var slot *slots
for wheelIndex,info := range t.wheelInfos {
if ticks < info.threshold {
var restTicks int64
var slotTicks int64
var slotIndex int
//如果不是第0个轮子
if wheelIndex != 0 {
//计算前面所有的轮子剩余ticks数总和(即当前轮子还有多少个ticks会移动到下一个)
restTicks = t.getWheelSum(wheelIndex)
//当前轮子每个刻度的ticks数
slotTicks = t.wheelInfos[wheelIndex-1].threshold
//计算当前落到哪个slotIndex中
slotIndex = (t.wheels[wheelIndex].slotIndex+int((ticks-restTicks)/slotTicks)) % t.wheelInfos[wheelIndex].slotNum
}else{
slotIndex = (t.wheels[wheelIndex].slotIndex + int(ticks))%t.wheelInfos[wheelIndex].slotNum
}
//取得slot对象指针
slot = t.wheels[wheelIndex].slots[slotIndex]
break
}
}
//3.如果都找不到失败
if slot == nil {
panic("cannot find slot!")
//return nil
}
//4.添加定时器timer到链表
slot.addTimer(timer)
return timer
}
//删除定时器
func (t *timeWheel) delTimer(timer *Timer) {
if timer.next == nil {
return
}
timer.prev.next = timer.next
timer.next.prev = timer.prev
ReleaseTimer(timer)
}
//按照自然时间走动时间差计算loop并且进行Tick
func (t *timeWheel) Tick(){
nowTime := GetNow()
loop := (nowTime - t.currentTime)/int64(GRANULARITY)
if loop> 0 {
t.currentTime = nowTime
}
for i:=int64(0);i<loop;i++{
t.TickOneFrame()
}
}
//Tick一帧
func (t *timeWheel) TickOneFrame(){
//1.往前走一个Tick
t.currentTicks += 1
//2.将当前slot全部到时处理
var nextTimer *Timer
slot := t.wheels[0].slots[t.wheels[0].slotIndex]
for currTimer := slot.timer.next;currTimer!=slot.timer; {
nextTimer = currTimer.next
//如果当前定时器已经停止,不做任何处理.否则放入到定时器的channel
if currTimer.IsEnd() == true {
currTimer = nextTimer
continue
}
currTimer.doTimeout()
currTimer = nextTimer
}
//3.将timer全部清空处理
t.wheels[0].slots[t.wheels[0].slotIndex].makeEmpty()
//4.指针转动
t.wheels[0].slotIndex+=1
//5.如果当前刻度转完一轮时,从0表示并处理下一个轮子的计算
if t.wheels[0].slotIndex >= t.wheels[0].slotSize() {
t.wheels[0].slotIndex = 0
t.cascade(1)
}
}
//获得当前轮子的slots
func (t *timeWheel) getCurrentSlot(wheelIndex int) *slots{
return t.wheels[wheelIndex].slots[t.wheels[wheelIndex].slotIndex]
}
//获取当前轮wheelIndex转动所需要的ticks数量
func (t *timeWheel) getWheelSum(wheelIndex int) int64{
var ticks int64
//遍历前面n个轮子
for i:=0;i<wheelIndex;i++{
ticks += t.getCurrentSlot(i).restTicks
}
return ticks
}
//转动下一个轮子(即wheelIndex>0的轮子)
func (t *timeWheel) cascade(wheelIndex int) {
if wheelIndex<1 || wheelIndex>=t.wheelSize {
return
}
//1.取得对应的轮子上的slot
wheel := t.wheels[wheelIndex]
slot := wheel.slots[wheel.slotIndex]
//2.将当前的slot遍历并重新加入
currentTimer := slot.timer.next
for ;currentTimer!=slot.timer; {
//先保存一个定时器指针,预防链表迭代失效问题
nextTimer:=currentTimer.next
//如果到时,直接送到channel
if currentTimer.expireTicks<= t.currentTicks {
if currentTimer.IsEnd() == false {
currentTimer.doTimeout()
}
}else{//否则重新添加,会加到下一级轮中
t.addTimer(currentTimer)
}
currentTimer = nextTimer
}
//3.将当前轮清空
wheel.slots[wheel.slotIndex].makeEmpty()
//4.如果当前轮子跳过一轮,需要跳动到下一时间轮
wheel.slotIndex++
if wheel.slotIndex>=wheel.slotSize() {
wheel.slotIndex = 0
t.cascade(wheelIndex+1)
}
}

View File

@@ -1,31 +0,0 @@
package timewheel
import (
"testing"
"time"
"fmt"
)
func Test_Example(t *testing.T) {
timer:=NewTimer(time.Second*2)
select {
case <- timer.C:
fmt.Println("It is time out!")
}
timer2 := NewTimerEx(time.Second*2,nil,1)
select {
case t:=<- timer2.C:
fmt.Println("It is time out!",t.AdditionData.(int))
}
timer3 := NewTimerEx(time.Second*2,nil,1)
timer3.Stop()
time.Sleep(3*time.Second)
select {
case t:=<- timer2.C:
fmt.Println("It is time out!",t.AdditionData.(int))
default:
fmt.Printf("time is stop")
}
}