优化websocket client

This commit is contained in:
lifeiyi
2019-02-20 10:55:19 +08:00
parent 7d1897992c
commit 6743a70794

View File

@@ -11,32 +11,38 @@ import (
"time"
)
//IWebsocketClient ...
type IWebsocketClient interface {
Init(slf IWebsocketClient, strurl string, bproxy bool, timeoutsec time.Duration) error
Init(slf IWebsocketClient, strurl, strPath string, bproxy bool, timeoutsec time.Duration) error
Start() error
WriteMessage(msg []byte) error
OnDisconnect() error
OnConnected() error
OnReadMessage(msg []byte) error
ReConnect()
}
//WebsocketClient ...
type WebsocketClient struct {
WsDailer *websocket.Dialer
conn *websocket.Conn
url string
state int //0未连接状态 1连接状态
state int //0未连接状态 1正在重连 2连接状态
bwritemsg chan []byte
slf IWebsocketClient
timeoutsec time.Duration
bRun bool
}
func (ws *WebsocketClient) Init(slf IWebsocketClient, strurl string, bproxy bool, timeoutsec time.Duration) error {
//Init ...
func (ws *WebsocketClient) Init(slf IWebsocketClient, strurl, strPath string, bproxy bool, timeoutsec time.Duration) error {
ws.timeoutsec = timeoutsec
ws.slf = slf
if bproxy == true {
proxy := func(_ *http.Request) (*url.URL, error) {
return url.Parse("http://127.0.0.1:1080")
return url.Parse(strPath)
}
if timeoutsec > 0 {
@@ -60,12 +66,22 @@ func (ws *WebsocketClient) Init(slf IWebsocketClient, strurl string, bproxy bool
return nil
}
//OnRun ...
func (ws *WebsocketClient) OnRun() error {
for {
if ws.bRun == false {
break
}
if ws.state == 0 {
time.Sleep(1 * time.Second)
ws.StartConnect()
} else {
} else if ws.state == 1 {
log.Println("需要进行重连")
ws.conn.Close()
ws.state = 0
ws.slf.OnDisconnect()
} else if ws.state == 2 {
ws.conn.SetReadDeadline(time.Now().Add(ws.timeoutsec * time.Second))
_, message, err := ws.conn.ReadMessage()
@@ -84,6 +100,7 @@ func (ws *WebsocketClient) OnRun() error {
return nil
}
//StartConnect ...
func (ws *WebsocketClient) StartConnect() error {
var err error
@@ -93,13 +110,15 @@ func (ws *WebsocketClient) StartConnect() error {
return err
}
ws.state = 1
ws.state = 2
ws.slf.OnConnected()
return nil
}
//Start ...
func (ws *WebsocketClient) Start() error {
ws.bRun = true
ws.state = 0
go ws.OnRun()
go ws.writeMsg()
@@ -110,17 +129,21 @@ func (ws *WebsocketClient) Start() error {
func (ws *WebsocketClient) writeMsg() error {
timerC := time.NewTicker(time.Second * 5).C
for {
if ws.bRun == false {
break
}
if ws.state == 0 {
time.Sleep(1 * time.Second)
continue
}
select {
case <-timerC:
if ws.state == 1 {
if ws.state == 2 {
ws.WriteMessage([]byte(`ping`))
}
case msg := <-ws.bwritemsg:
if ws.state == 1 {
if ws.state == 2 {
ws.conn.SetWriteDeadline(time.Now().Add(ws.timeoutsec * time.Second))
err := ws.conn.WriteMessage(websocket.TextMessage, msg)
@@ -137,23 +160,36 @@ func (ws *WebsocketClient) writeMsg() error {
return nil
}
//ReConnect ...
func (ws *WebsocketClient) ReConnect() {
ws.state = 1
}
//WriteMessage ...
func (ws *WebsocketClient) WriteMessage(msg []byte) error {
ws.bwritemsg <- msg
return nil
}
//OnDisconnect ...
func (ws *WebsocketClient) OnDisconnect() error {
return nil
}
//OnConnected ...
func (ws *WebsocketClient) OnConnected() error {
return nil
}
//触发
//OnReadMessage 触发
func (ws *WebsocketClient) OnReadMessage(msg []byte) error {
return nil
}
//Stop ...
func (ws *WebsocketClient) Stop() {
ws.bRun = false
}