mirror of
https://github.com/upa/mscp.git
synced 2026-02-14 00:54:43 +08:00
change chunk_pool from list to pool
This commit is contained in:
573
src/list.h
573
src/list.h
@@ -1,573 +0,0 @@
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/**
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*
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* I grub it from linux kernel source code and fix it for user space
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* program. Of course, this is a GPL licensed header file.
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*
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* Here is a recipe to cook list.h for user space program
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*
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* 1. copy list.h from linux/include/list.h
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* 2. remove
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* - #ifdef __KERNE__ and its #endif
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* - all #include line
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* - prefetch() and rcu related functions
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* 3. add macro offsetof() and container_of
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*
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* - kazutomo@mcs.anl.gov
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*/
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#ifndef _LINUX_LIST_H
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#define _LINUX_LIST_H
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/**
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* @name from other kernel headers
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*/
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/*@{*/
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/**
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* Get offset of a member
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*/
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#define offsetof(TYPE, MEMBER) ((size_t) &((TYPE *)0)->MEMBER)
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/**
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* Casts a member of a structure out to the containing structure
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* @param ptr the pointer to the member.
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* @param type the type of the container struct this is embedded in.
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* @param member the name of the member within the struct.
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*
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*/
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#define container_of(ptr, type, member) ({ \
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const typeof( ((type *)0)->member ) *__mptr = (ptr); \
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(type *)( (char *)__mptr - offsetof(type,member) );})
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/*@}*/
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/*
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* These are non-NULL pointers that will result in page faults
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* under normal circumstances, used to verify that nobody uses
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* non-initialized list entries.
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*/
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#define LIST_POISON1 ((void *) 0x00100100)
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#define LIST_POISON2 ((void *) 0x00200200)
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/**
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* Simple doubly linked list implementation.
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*
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* Some of the internal functions ("__xxx") are useful when
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* manipulating whole lists rather than single entries, as
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* sometimes we already know the next/prev entries and we can
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* generate better code by using them directly rather than
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* using the generic single-entry routines.
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*/
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struct list_head {
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struct list_head *next, *prev;
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};
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#define LIST_HEAD_INIT(name) { &(name), &(name) }
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#define LIST_HEAD(name) \
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struct list_head name = LIST_HEAD_INIT(name)
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#define INIT_LIST_HEAD(ptr) do { \
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(ptr)->next = (ptr); (ptr)->prev = (ptr); \
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} while (0)
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/*
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* Insert a new entry between two known consecutive entries.
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*
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* This is only for internal list manipulation where we know
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* the prev/next entries already!
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*/
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static inline void __list_add(struct list_head *new,
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struct list_head *prev,
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struct list_head *next)
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{
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next->prev = new;
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new->next = next;
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new->prev = prev;
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prev->next = new;
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}
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/**
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* list_add - add a new entry
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* @new: new entry to be added
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* @head: list head to add it after
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*
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* Insert a new entry after the specified head.
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* This is good for implementing stacks.
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*/
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static inline void list_add(struct list_head *new, struct list_head *head)
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{
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__list_add(new, head, head->next);
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}
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/**
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* list_add_tail - add a new entry
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* @new: new entry to be added
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* @head: list head to add it before
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*
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* Insert a new entry before the specified head.
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* This is useful for implementing queues.
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*/
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static inline void list_add_tail(struct list_head *new, struct list_head *head)
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{
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__list_add(new, head->prev, head);
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}
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/*
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* Delete a list entry by making the prev/next entries
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* point to each other.
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*
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* This is only for internal list manipulation where we know
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* the prev/next entries already!
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*/
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static inline void __list_del(struct list_head * prev, struct list_head * next)
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{
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next->prev = prev;
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prev->next = next;
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}
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/**
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* list_del - deletes entry from list.
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* @entry: the element to delete from the list.
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* Note: list_empty on entry does not return true after this, the entry is
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* in an undefined state.
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*/
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static inline void list_del(struct list_head *entry)
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{
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__list_del(entry->prev, entry->next);
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entry->next = LIST_POISON1;
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entry->prev = LIST_POISON2;
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}
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/**
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* list_del_init - deletes entry from list and reinitialize it.
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* @entry: the element to delete from the list.
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*/
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static inline void list_del_init(struct list_head *entry)
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{
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__list_del(entry->prev, entry->next);
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INIT_LIST_HEAD(entry);
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}
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/**
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* list_move - delete from one list and add as another's head
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* @list: the entry to move
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* @head: the head that will precede our entry
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*/
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static inline void list_move(struct list_head *list, struct list_head *head)
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{
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__list_del(list->prev, list->next);
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list_add(list, head);
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}
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/**
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* list_move_tail - delete from one list and add as another's tail
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* @list: the entry to move
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* @head: the head that will follow our entry
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*/
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static inline void list_move_tail(struct list_head *list,
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struct list_head *head)
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{
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__list_del(list->prev, list->next);
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list_add_tail(list, head);
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}
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/**
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* list_empty - tests whether a list is empty
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* @head: the list to test.
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*/
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static inline int list_empty(const struct list_head *head)
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{
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return head->next == head;
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}
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static inline void __list_splice(struct list_head *list,
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struct list_head *head)
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{
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struct list_head *first = list->next;
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struct list_head *last = list->prev;
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struct list_head *at = head->next;
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first->prev = head;
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head->next = first;
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last->next = at;
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at->prev = last;
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}
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/**
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* list_splice - join two lists
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* @list: the new list to add.
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* @head: the place to add it in the first list.
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*/
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static inline void list_splice(struct list_head *list, struct list_head *head)
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{
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if (!list_empty(list))
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__list_splice(list, head);
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}
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static inline void __list_splice_tail(struct list_head *list,
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struct list_head *head)
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{
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struct list_head *first = list->next;
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struct list_head *last = list->prev;
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struct list_head *at = head->prev;
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first->prev = at;
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at->next = first;
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last->next = head;
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at->prev = last;
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}
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/**
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* list_splice_tail - join two lists
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* @list: the new list to add.
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* @head: the place to add it in the first list.
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*/
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static inline void list_splice_tail(struct list_head *list, struct list_head *head)
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{
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if (!list_empty(list))
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__list_splice_tail(list, head);
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}
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/**
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* list_splice_init - join two lists and reinitialise the emptied list.
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* @list: the new list to add.
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* @head: the place to add it in the first list.
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*
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* The list at @list is reinitialised
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*/
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static inline void list_splice_init(struct list_head *list,
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struct list_head *head)
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{
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if (!list_empty(list)) {
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__list_splice(list, head);
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INIT_LIST_HEAD(list);
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}
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}
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/**
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* list_entry - get the struct for this entry
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* @ptr: the &struct list_head pointer.
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* @type: the type of the struct this is embedded in.
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* @member: the name of the list_struct within the struct.
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*/
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#define list_entry(ptr, type, member) \
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container_of(ptr, type, member)
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/**
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* list_for_each - iterate over a list
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* @pos: the &struct list_head to use as a loop counter.
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* @head: the head for your list.
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*/
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#define list_for_each(pos, head) \
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for (pos = (head)->next; pos != (head); \
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pos = pos->next)
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/**
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* __list_for_each - iterate over a list
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* @pos: the &struct list_head to use as a loop counter.
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* @head: the head for your list.
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*
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* This variant differs from list_for_each() in that it's the
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* simplest possible list iteration code, no prefetching is done.
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* Use this for code that knows the list to be very short (empty
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* or 1 entry) most of the time.
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*/
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#define __list_for_each(pos, head) \
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for (pos = (head)->next; pos != (head); pos = pos->next)
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/**
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* list_for_each_prev - iterate over a list backwards
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* @pos: the &struct list_head to use as a loop counter.
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* @head: the head for your list.
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*/
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#define list_for_each_prev(pos, head) \
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for (pos = (head)->prev; prefetch(pos->prev), pos != (head); \
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pos = pos->prev)
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/**
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* list_for_each_safe - iterate over a list safe against removal of list entry
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* @pos: the &struct list_head to use as a loop counter.
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* @n: another &struct list_head to use as temporary storage
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* @head: the head for your list.
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*/
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#define list_for_each_safe(pos, n, head) \
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for (pos = (head)->next, n = pos->next; pos != (head); \
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pos = n, n = pos->next)
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/**
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* list_for_each_entry - iterate over list of given type
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* @pos: the type * to use as a loop counter.
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* @head: the head for your list.
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* @member: the name of the list_struct within the struct.
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*/
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#define list_for_each_entry(pos, head, member) \
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for (pos = list_entry((head)->next, typeof(*pos), member); \
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&pos->member != (head); \
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pos = list_entry(pos->member.next, typeof(*pos), member))
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|
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/**
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* list_for_each_entry_reverse - iterate backwards over list of given type.
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* @pos: the type * to use as a loop counter.
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* @head: the head for your list.
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* @member: the name of the list_struct within the struct.
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*/
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#define list_for_each_entry_reverse(pos, head, member) \
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for (pos = list_entry((head)->prev, typeof(*pos), member); \
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&pos->member != (head); \
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pos = list_entry(pos->member.prev, typeof(*pos), member))
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||||
|
||||
/**
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||||
* list_prepare_entry - prepare a pos entry for use as a start point in
|
||||
* list_for_each_entry_continue
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||||
* @pos: the type * to use as a start point
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||||
* @head: the head of the list
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* @member: the name of the list_struct within the struct.
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||||
*/
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#define list_prepare_entry(pos, head, member) \
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((pos) ? : list_entry(head, typeof(*pos), member))
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||||
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/**
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||||
* list_for_each_entry_continue - iterate over list of given type
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||||
* continuing after existing point
|
||||
* @pos: the type * to use as a loop counter.
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||||
* @head: the head for your list.
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* @member: the name of the list_struct within the struct.
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||||
*/
|
||||
#define list_for_each_entry_continue(pos, head, member) \
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for (pos = list_entry(pos->member.next, typeof(*pos), member); \
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&pos->member != (head); \
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||||
pos = list_entry(pos->member.next, typeof(*pos), member))
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||||
|
||||
/**
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||||
* list_for_each_entry_safe - iterate over list of given type safe against removal of list entry
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||||
* @pos: the type * to use as a loop counter.
|
||||
* @n: another type * to use as temporary storage
|
||||
* @head: the head for your list.
|
||||
* @member: the name of the list_struct within the struct.
|
||||
*/
|
||||
#define list_for_each_entry_safe(pos, n, head, member) \
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||||
for (pos = list_entry((head)->next, typeof(*pos), member), \
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n = list_entry(pos->member.next, typeof(*pos), member); \
|
||||
&pos->member != (head); \
|
||||
pos = n, n = list_entry(n->member.next, typeof(*n), member))
|
||||
|
||||
/**
|
||||
* list_for_each_entry_safe_continue - iterate over list of given type
|
||||
* continuing after existing point safe against removal of list entry
|
||||
* @pos: the type * to use as a loop counter.
|
||||
* @n: another type * to use as temporary storage
|
||||
* @head: the head for your list.
|
||||
* @member: the name of the list_struct within the struct.
|
||||
*/
|
||||
#define list_for_each_entry_safe_continue(pos, n, head, member) \
|
||||
for (pos = list_entry(pos->member.next, typeof(*pos), member), \
|
||||
n = list_entry(pos->member.next, typeof(*pos), member); \
|
||||
&pos->member != (head); \
|
||||
pos = n, n = list_entry(n->member.next, typeof(*n), member))
|
||||
|
||||
/**
|
||||
* list_for_each_entry_safe_reverse - iterate backwards over list of given type safe against
|
||||
* removal of list entry
|
||||
* @pos: the type * to use as a loop counter.
|
||||
* @n: another type * to use as temporary storage
|
||||
* @head: the head for your list.
|
||||
* @member: the name of the list_struct within the struct.
|
||||
*/
|
||||
#define list_for_each_entry_safe_reverse(pos, n, head, member) \
|
||||
for (pos = list_entry((head)->prev, typeof(*pos), member), \
|
||||
n = list_entry(pos->member.prev, typeof(*pos), member); \
|
||||
&pos->member != (head); \
|
||||
pos = n, n = list_entry(n->member.prev, typeof(*n), member))
|
||||
|
||||
|
||||
|
||||
|
||||
/*
|
||||
* Double linked lists with a single pointer list head.
|
||||
* Mostly useful for hash tables where the two pointer list head is
|
||||
* too wasteful.
|
||||
* You lose the ability to access the tail in O(1).
|
||||
*/
|
||||
|
||||
struct hlist_head {
|
||||
struct hlist_node *first;
|
||||
};
|
||||
|
||||
struct hlist_node {
|
||||
struct hlist_node *next, **pprev;
|
||||
};
|
||||
|
||||
#define HLIST_HEAD_INIT { .first = NULL }
|
||||
#define HLIST_HEAD(name) struct hlist_head name = { .first = NULL }
|
||||
#define INIT_HLIST_HEAD(ptr) ((ptr)->first = NULL)
|
||||
#define INIT_HLIST_NODE(ptr) ((ptr)->next = NULL, (ptr)->pprev = NULL)
|
||||
|
||||
static inline int hlist_unhashed(const struct hlist_node *h)
|
||||
{
|
||||
return !h->pprev;
|
||||
}
|
||||
|
||||
static inline int hlist_empty(const struct hlist_head *h)
|
||||
{
|
||||
return !h->first;
|
||||
}
|
||||
|
||||
static inline void __hlist_del(struct hlist_node *n)
|
||||
{
|
||||
struct hlist_node *next = n->next;
|
||||
struct hlist_node **pprev = n->pprev;
|
||||
*pprev = next;
|
||||
if (next)
|
||||
next->pprev = pprev;
|
||||
}
|
||||
|
||||
static inline void hlist_del(struct hlist_node *n)
|
||||
{
|
||||
__hlist_del(n);
|
||||
n->next = LIST_POISON1;
|
||||
n->pprev = LIST_POISON2;
|
||||
}
|
||||
|
||||
|
||||
static inline void hlist_del_init(struct hlist_node *n)
|
||||
{
|
||||
if (n->pprev) {
|
||||
__hlist_del(n);
|
||||
INIT_HLIST_NODE(n);
|
||||
}
|
||||
}
|
||||
|
||||
static inline void hlist_add_head(struct hlist_node *n, struct hlist_head *h)
|
||||
{
|
||||
struct hlist_node *first = h->first;
|
||||
n->next = first;
|
||||
if (first)
|
||||
first->pprev = &n->next;
|
||||
h->first = n;
|
||||
n->pprev = &h->first;
|
||||
}
|
||||
|
||||
|
||||
|
||||
/* next must be != NULL */
|
||||
static inline void hlist_add_before(struct hlist_node *n,
|
||||
struct hlist_node *next)
|
||||
{
|
||||
n->pprev = next->pprev;
|
||||
n->next = next;
|
||||
next->pprev = &n->next;
|
||||
*(n->pprev) = n;
|
||||
}
|
||||
|
||||
static inline void hlist_add_after(struct hlist_node *n,
|
||||
struct hlist_node *next)
|
||||
{
|
||||
next->next = n->next;
|
||||
n->next = next;
|
||||
next->pprev = &n->next;
|
||||
|
||||
if(next->next)
|
||||
next->next->pprev = &next->next;
|
||||
}
|
||||
|
||||
|
||||
|
||||
#define hlist_entry(ptr, type, member) container_of(ptr,type,member)
|
||||
|
||||
#define hlist_for_each(pos, head) \
|
||||
for (pos = (head)->first; pos && ({ prefetch(pos->next); 1; }); \
|
||||
pos = pos->next)
|
||||
|
||||
#define hlist_for_each_safe(pos, n, head) \
|
||||
for (pos = (head)->first; pos && ({ n = pos->next; 1; }); \
|
||||
pos = n)
|
||||
|
||||
/**
|
||||
* hlist_for_each_entry - iterate over list of given type
|
||||
* @tpos: the type * to use as a loop counter.
|
||||
* @pos: the &struct hlist_node to use as a loop counter.
|
||||
* @head: the head for your list.
|
||||
* @member: the name of the hlist_node within the struct.
|
||||
*/
|
||||
#define hlist_for_each_entry(tpos, pos, head, member) \
|
||||
for (pos = (head)->first; \
|
||||
pos && ({ prefetch(pos->next); 1;}) && \
|
||||
({ tpos = hlist_entry(pos, typeof(*tpos), member); 1;}); \
|
||||
pos = pos->next)
|
||||
|
||||
/**
|
||||
* hlist_for_each_entry_continue - iterate over a hlist continuing after existing point
|
||||
* @tpos: the type * to use as a loop counter.
|
||||
* @pos: the &struct hlist_node to use as a loop counter.
|
||||
* @member: the name of the hlist_node within the struct.
|
||||
*/
|
||||
#define hlist_for_each_entry_continue(tpos, pos, member) \
|
||||
for (pos = (pos)->next; \
|
||||
pos && ({ prefetch(pos->next); 1;}) && \
|
||||
({ tpos = hlist_entry(pos, typeof(*tpos), member); 1;}); \
|
||||
pos = pos->next)
|
||||
|
||||
/**
|
||||
* hlist_for_each_entry_from - iterate over a hlist continuing from existing point
|
||||
* @tpos: the type * to use as a loop counter.
|
||||
* @pos: the &struct hlist_node to use as a loop counter.
|
||||
* @member: the name of the hlist_node within the struct.
|
||||
*/
|
||||
#define hlist_for_each_entry_from(tpos, pos, member) \
|
||||
for (; pos && ({ prefetch(pos->next); 1;}) && \
|
||||
({ tpos = hlist_entry(pos, typeof(*tpos), member); 1;}); \
|
||||
pos = pos->next)
|
||||
|
||||
/**
|
||||
* hlist_for_each_entry_safe - iterate over list of given type safe against removal of list entry
|
||||
* @tpos: the type * to use as a loop counter.
|
||||
* @pos: the &struct hlist_node to use as a loop counter.
|
||||
* @n: another &struct hlist_node to use as temporary storage
|
||||
* @head: the head for your list.
|
||||
* @member: the name of the hlist_node within the struct.
|
||||
*/
|
||||
#define hlist_for_each_entry_safe(tpos, pos, n, head, member) \
|
||||
for (pos = (head)->first; \
|
||||
pos && ({ n = pos->next; 1; }) && \
|
||||
({ tpos = hlist_entry(pos, typeof(*tpos), member); 1;}); \
|
||||
pos = n)
|
||||
|
||||
|
||||
/**
|
||||
* list_count - return length of list
|
||||
* @head the head for your list.
|
||||
*/
|
||||
static inline int list_count(struct list_head *head)
|
||||
{
|
||||
int n = 0;
|
||||
struct list_head *p;
|
||||
|
||||
list_for_each(p, head) n++;
|
||||
return n;
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* list_free_f - free items in a list with a function
|
||||
* @head the heaf for your list.
|
||||
* @f function that releases an item in the list.
|
||||
*/
|
||||
static inline void list_free_f(struct list_head *head, void (*f)(struct list_head *))
|
||||
{
|
||||
struct list_head *p, *n;
|
||||
|
||||
list_for_each_safe(p, n, head) {
|
||||
list_del(p);
|
||||
f(p);
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
73
src/mscp.c
73
src/mscp.c
@@ -6,7 +6,6 @@
|
||||
#include <semaphore.h>
|
||||
#include <sys/time.h>
|
||||
|
||||
#include <list.h>
|
||||
#include <pool.h>
|
||||
#include <minmax.h>
|
||||
#include <ssh.h>
|
||||
@@ -34,6 +33,7 @@ struct mscp_thread {
|
||||
|
||||
/* attributes used by scan thread */
|
||||
size_t total_bytes;
|
||||
bool finished;
|
||||
};
|
||||
|
||||
struct mscp {
|
||||
@@ -50,14 +50,15 @@ struct mscp {
|
||||
sftp_session first; /* first sftp session */
|
||||
|
||||
char dst_path[PATH_MAX];
|
||||
pool *src_pool, *path_pool;
|
||||
pool *thread_pool; /* mscp_threads for copy thread */
|
||||
|
||||
struct chunk_pool cp;
|
||||
pool *src_pool, *path_pool, *chunk_pool, *thread_pool;
|
||||
|
||||
struct mscp_thread scan; /* mscp_thread for mscp_scan_thread() */
|
||||
#define mscp_scan_is_finished(m) ((m)->scan.finished)
|
||||
};
|
||||
|
||||
|
||||
|
||||
#define DEFAULT_MIN_CHUNK_SZ (64 << 20) /* 64MB */
|
||||
#define DEFAULT_NR_AHEAD 32
|
||||
#define DEFAULT_BUF_SZ 16384
|
||||
@@ -223,29 +224,28 @@ struct mscp *mscp_init(const char *remote_host, int direction, struct mscp_opts
|
||||
return NULL;
|
||||
}
|
||||
|
||||
m = malloc(sizeof(*m));
|
||||
if (!m) {
|
||||
if (!(m = malloc(sizeof(*m)))) {
|
||||
priv_set_errv("malloc: %s", strerrno());
|
||||
return NULL;
|
||||
}
|
||||
memset(m, 0, sizeof(*m));
|
||||
|
||||
m->src_pool = pool_new();
|
||||
if (!m->src_pool) {
|
||||
if (!(m->src_pool = pool_new())) {
|
||||
priv_set_errv("pool_new: %s", strerrno());
|
||||
goto free_out;
|
||||
}
|
||||
|
||||
m->path_pool = pool_new();
|
||||
if (!m->path_pool) {
|
||||
if (!(m->path_pool = pool_new())) {
|
||||
priv_set_errv("pool_new: %s", strerrno());
|
||||
goto free_out;
|
||||
}
|
||||
|
||||
chunk_pool_init(&m->cp);
|
||||
if (!(m->chunk_pool = pool_new())) {
|
||||
priv_set_errv("pool_new: %s", strerrno());
|
||||
goto free_out;
|
||||
}
|
||||
|
||||
m->thread_pool = pool_new();
|
||||
if (!m->thread_pool) {
|
||||
if (!(m->thread_pool = pool_new())) {
|
||||
priv_set_errv("pool_new: %s", strerrno());
|
||||
goto free_out;
|
||||
}
|
||||
@@ -255,8 +255,7 @@ struct mscp *mscp_init(const char *remote_host, int direction, struct mscp_opts
|
||||
goto free_out;
|
||||
}
|
||||
|
||||
m->remote = strdup(remote_host);
|
||||
if (!m->remote) {
|
||||
if (!(m->remote = strdup(remote_host))) {
|
||||
priv_set_errv("strdup: %s", strerrno());
|
||||
goto free_out;
|
||||
}
|
||||
@@ -285,8 +284,12 @@ free_out:
|
||||
pool_free(m->src_pool);
|
||||
if (m->path_pool)
|
||||
pool_free(m->path_pool);
|
||||
if (m->chunk_pool)
|
||||
pool_free(m->chunk_pool);
|
||||
if (m->thread_pool)
|
||||
pool_free(m->thread_pool);
|
||||
if (m->remote)
|
||||
free(m->remote);
|
||||
free(m);
|
||||
return NULL;
|
||||
}
|
||||
@@ -405,8 +408,8 @@ void *mscp_scan_thread(void *arg)
|
||||
a.dst_path_is_dir = true;
|
||||
}
|
||||
|
||||
a.cp = &m->cp;
|
||||
a.path_pool = m->path_pool;
|
||||
a.chunk_pool = m->chunk_pool;
|
||||
a.nr_conn = m->opts->nr_threads;
|
||||
a.min_chunk_sz = m->opts->min_chunk_sz;
|
||||
a.max_chunk_sz = m->opts->max_chunk_sz;
|
||||
@@ -443,13 +446,13 @@ void *mscp_scan_thread(void *arg)
|
||||
}
|
||||
|
||||
pr_info("walk source path(s) done");
|
||||
chunk_pool_set_filled(&m->cp);
|
||||
t->ret = 0;
|
||||
t->finished = true;
|
||||
return NULL;
|
||||
|
||||
err_out:
|
||||
chunk_pool_set_filled(&m->cp);
|
||||
t->ret = -1;
|
||||
t->finished = true;
|
||||
return NULL;
|
||||
}
|
||||
|
||||
@@ -461,6 +464,7 @@ int mscp_scan(struct mscp *m)
|
||||
memset(t, 0, sizeof(*t));
|
||||
t->m = m;
|
||||
t->sftp = m->first;
|
||||
t->finished = false;
|
||||
|
||||
ret = pthread_create(&t->tid, NULL, mscp_scan_thread, t);
|
||||
if (ret < 0) {
|
||||
@@ -473,8 +477,8 @@ int mscp_scan(struct mscp *m)
|
||||
* finished. If the number of chunks are smaller than
|
||||
* nr_threads, we adjust nr_threads to the number of chunks.
|
||||
*/
|
||||
while (!chunk_pool_is_filled(&m->cp) &&
|
||||
chunk_pool_size(&m->cp) < m->opts->nr_threads)
|
||||
while (!mscp_scan_is_finished(m) &&
|
||||
pool_size(m->chunk_pool) < m->opts->nr_threads)
|
||||
usleep(100);
|
||||
|
||||
return 0;
|
||||
@@ -527,7 +531,7 @@ int mscp_start(struct mscp *m)
|
||||
struct mscp_thread *t;
|
||||
int n, ret = 0;
|
||||
|
||||
if ((n = chunk_pool_size(&m->cp)) < m->opts->nr_threads) {
|
||||
if ((n = pool_size(m->chunk_pool)) < m->opts->nr_threads) {
|
||||
pr_notice("we have %d chunk(s), set number of connections to %d", n, n);
|
||||
m->opts->nr_threads = n;
|
||||
}
|
||||
@@ -613,7 +617,7 @@ void *mscp_copy_thread(void *arg)
|
||||
struct mscp_thread *t = arg;
|
||||
struct mscp *m = t->m;
|
||||
struct chunk *c;
|
||||
bool nomore;
|
||||
bool next_chunk_exist;
|
||||
|
||||
/* when error occurs, each thread prints error messages
|
||||
* immediately with pr_* functions. */
|
||||
@@ -631,7 +635,7 @@ void *mscp_copy_thread(void *arg)
|
||||
goto err_out;
|
||||
}
|
||||
|
||||
if (!(nomore = chunk_pool_is_empty(&m->cp))) {
|
||||
if ((next_chunk_exist = pool_iter_check_next_lock(m->chunk_pool))) {
|
||||
if (m->opts->interval > 0)
|
||||
wait_for_interval(m->opts->interval);
|
||||
pr_notice("thread[%d]: connecting to %s", t->id, m->remote);
|
||||
@@ -643,7 +647,7 @@ void *mscp_copy_thread(void *arg)
|
||||
goto err_out;
|
||||
}
|
||||
|
||||
if (nomore) {
|
||||
if (!next_chunk_exist) {
|
||||
pr_notice("thread[%d]: no more connections needed", t->id);
|
||||
goto out;
|
||||
}
|
||||
@@ -668,15 +672,17 @@ void *mscp_copy_thread(void *arg)
|
||||
}
|
||||
|
||||
while (1) {
|
||||
c = chunk_pool_pop(&m->cp);
|
||||
if (c == CHUNK_POP_WAIT) {
|
||||
usleep(100); /* XXX: hard code */
|
||||
continue;
|
||||
c = pool_iter_next_lock(m->chunk_pool);
|
||||
if (c == NULL) {
|
||||
if (!mscp_scan_is_finished(m)) {
|
||||
/* scan is not finished, wait. */
|
||||
usleep(100);
|
||||
continue;
|
||||
}
|
||||
/* scan is finished, and no more chunks */
|
||||
break;
|
||||
}
|
||||
|
||||
if (!c)
|
||||
break; /* no more chunks */
|
||||
|
||||
if ((t->ret = copy_chunk(c, src_sftp, dst_sftp, m->opts->nr_ahead,
|
||||
m->opts->buf_sz, m->opts->preserve_ts,
|
||||
&t->copied_bytes)) < 0)
|
||||
@@ -710,10 +716,7 @@ void mscp_cleanup(struct mscp *m)
|
||||
|
||||
pool_zeroize(m->src_pool, free);
|
||||
pool_zeroize(m->path_pool, (pool_map_f)free_path);
|
||||
|
||||
chunk_pool_release(&m->cp);
|
||||
chunk_pool_init(&m->cp);
|
||||
|
||||
pool_zeroize(m->chunk_pool, free);
|
||||
pool_zeroize(m->thread_pool, free);
|
||||
}
|
||||
|
||||
|
||||
88
src/path.c
88
src/path.c
@@ -14,84 +14,6 @@
|
||||
#include <strerrno.h>
|
||||
#include <print.h>
|
||||
|
||||
/* chunk pool operations */
|
||||
#define CHUNK_POOL_STATE_FILLING 0
|
||||
#define CHUNK_POOL_STATE_FILLED 1
|
||||
|
||||
void chunk_pool_init(struct chunk_pool *cp)
|
||||
{
|
||||
memset(cp, 0, sizeof(*cp));
|
||||
INIT_LIST_HEAD(&cp->list);
|
||||
lock_init(&cp->lock);
|
||||
cp->state = CHUNK_POOL_STATE_FILLING;
|
||||
}
|
||||
|
||||
static void chunk_pool_add(struct chunk_pool *cp, struct chunk *c)
|
||||
{
|
||||
LOCK_ACQUIRE(&cp->lock);
|
||||
list_add_tail(&c->list, &cp->list);
|
||||
cp->count += 1;
|
||||
LOCK_RELEASE();
|
||||
}
|
||||
|
||||
void chunk_pool_set_filled(struct chunk_pool *cp)
|
||||
{
|
||||
cp->state = CHUNK_POOL_STATE_FILLED;
|
||||
}
|
||||
|
||||
bool chunk_pool_is_filled(struct chunk_pool *cp)
|
||||
{
|
||||
return (cp->state == CHUNK_POOL_STATE_FILLED);
|
||||
}
|
||||
|
||||
size_t chunk_pool_size(struct chunk_pool *cp)
|
||||
{
|
||||
return cp->count;
|
||||
}
|
||||
|
||||
bool chunk_pool_is_empty(struct chunk_pool *cp)
|
||||
{
|
||||
return list_empty(&cp->list);
|
||||
}
|
||||
|
||||
struct chunk *chunk_pool_pop(struct chunk_pool *cp)
|
||||
{
|
||||
struct list_head *first;
|
||||
struct chunk *c = NULL;
|
||||
|
||||
LOCK_ACQUIRE(&cp->lock);
|
||||
first = cp->list.next;
|
||||
if (list_empty(&cp->list)) {
|
||||
if (!chunk_pool_is_filled(cp))
|
||||
c = CHUNK_POP_WAIT;
|
||||
else
|
||||
c = NULL; /* no more chunks */
|
||||
} else {
|
||||
c = list_entry(first, struct chunk, list);
|
||||
list_del(first);
|
||||
}
|
||||
LOCK_RELEASE();
|
||||
|
||||
/* return CHUNK_POP_WAIT would be a rare case, because it
|
||||
* means copying over SSH is faster than traversing
|
||||
* local/remote file paths.
|
||||
*/
|
||||
|
||||
return c;
|
||||
}
|
||||
|
||||
static void chunk_free(struct list_head *list)
|
||||
{
|
||||
struct chunk *c;
|
||||
c = list_entry(list, typeof(*c), list);
|
||||
free(c);
|
||||
}
|
||||
|
||||
void chunk_pool_release(struct chunk_pool *cp)
|
||||
{
|
||||
list_free_f(&cp->list, chunk_free);
|
||||
}
|
||||
|
||||
/* paths of copy source resoltion */
|
||||
static char *resolve_dst_path(const char *src_file_path, struct path_resolve_args *a)
|
||||
{
|
||||
@@ -169,6 +91,7 @@ static struct chunk *alloc_chunk(struct path *p)
|
||||
c->p = p;
|
||||
c->off = 0;
|
||||
c->len = 0;
|
||||
c->state = CHUNK_STATE_INIT;
|
||||
refcnt_inc(&p->refcnt);
|
||||
return c;
|
||||
}
|
||||
@@ -202,7 +125,10 @@ static int resolve_chunk(struct path *p, struct path_resolve_args *a)
|
||||
c->off = p->size - size;
|
||||
c->len = size < chunk_sz ? size : chunk_sz;
|
||||
size -= c->len;
|
||||
chunk_pool_add(a->cp, c);
|
||||
if (pool_push_lock(a->chunk_pool, c) < 0) {
|
||||
pr_err("pool_push_lock: %s", strerrno());
|
||||
return -1;
|
||||
}
|
||||
} while (size > 0);
|
||||
|
||||
return 0;
|
||||
@@ -588,6 +514,7 @@ int copy_chunk(struct chunk *c, sftp_session src_sftp, sftp_session dst_sftp,
|
||||
return -1;
|
||||
}
|
||||
|
||||
c->state = CHUNK_STATE_COPING;
|
||||
pr_debug("copy chunk start: %s 0x%lx-0x%lx", c->p->path, c->off, c->off + c->len);
|
||||
|
||||
ret = _copy_chunk(c, s, d, nr_ahead, buf_sz, counter);
|
||||
@@ -615,5 +542,8 @@ int copy_chunk(struct chunk *c, sftp_session src_sftp, sftp_session dst_sftp,
|
||||
pr_info("copy done: %s", c->p->path);
|
||||
}
|
||||
|
||||
if (ret == 0)
|
||||
c->state = CHUNK_STATE_DONE;
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
38
src/path.h
38
src/path.h
@@ -6,7 +6,6 @@
|
||||
#include <fcntl.h>
|
||||
#include <dirent.h>
|
||||
#include <sys/stat.h>
|
||||
#include <list.h>
|
||||
#include <pool.h>
|
||||
#include <atomic.h>
|
||||
#include <ssh.h>
|
||||
@@ -27,44 +26,15 @@ struct path {
|
||||
#define FILE_STATE_DONE 2
|
||||
|
||||
struct chunk {
|
||||
struct list_head list; /* chunk_pool->list */
|
||||
|
||||
struct path *p;
|
||||
size_t off; /* offset of this chunk on the file on path p */
|
||||
size_t len; /* length of this chunk */
|
||||
size_t done; /* copied bytes for this chunk by a thread */
|
||||
};
|
||||
|
||||
struct chunk_pool {
|
||||
struct list_head list; /* list of struct chunk */
|
||||
size_t count;
|
||||
lock lock;
|
||||
int state;
|
||||
#define CHUNK_STATE_INIT 0
|
||||
#define CHUNK_STATE_COPING 1
|
||||
#define CHUNK_STATE_DONE 2
|
||||
};
|
||||
|
||||
/* initialize chunk pool */
|
||||
void chunk_pool_init(struct chunk_pool *cp);
|
||||
|
||||
/* acquire a chunk from pool. return value is NULL indicates no more
|
||||
* chunk, GET_CHUNK_WAIT means caller should waits until a chunk is
|
||||
* added, or pointer to chunk.
|
||||
*/
|
||||
struct chunk *chunk_pool_pop(struct chunk_pool *cp);
|
||||
#define CHUNK_POP_WAIT ((void *)-1)
|
||||
|
||||
/* set and check fillingchunks to this pool has finished */
|
||||
void chunk_pool_set_filled(struct chunk_pool *cp);
|
||||
bool chunk_pool_is_filled(struct chunk_pool *cp);
|
||||
|
||||
/* return number of chunks in the pool */
|
||||
size_t chunk_pool_size(struct chunk_pool *cp);
|
||||
|
||||
/* return true if chunk pool is empty (all chunks are already poped) */
|
||||
bool chunk_pool_is_empty(struct chunk_pool *cp);
|
||||
|
||||
/* free chunks in the chunk_pool */
|
||||
void chunk_pool_release(struct chunk_pool *cp);
|
||||
|
||||
struct path_resolve_args {
|
||||
size_t *total_bytes;
|
||||
|
||||
@@ -77,7 +47,7 @@ struct path_resolve_args {
|
||||
|
||||
/* args to resolve chunks for a path */
|
||||
pool *path_pool;
|
||||
struct chunk_pool *cp;
|
||||
pool *chunk_pool;
|
||||
int nr_conn;
|
||||
size_t min_chunk_sz;
|
||||
size_t max_chunk_sz;
|
||||
|
||||
11
src/pool.c
11
src/pool.c
@@ -1,4 +1,4 @@
|
||||
|
||||
/* SPDX-License-Identifier: GPL-3.0-only */
|
||||
#include <string.h>
|
||||
#include <stdlib.h>
|
||||
#include <pool.h>
|
||||
@@ -112,3 +112,12 @@ void *pool_iter_next_lock(pool *p)
|
||||
pool_unlock(p);
|
||||
return v;
|
||||
}
|
||||
|
||||
bool pool_iter_check_next_lock(pool *p)
|
||||
{
|
||||
bool next_exist;
|
||||
pool_lock(p);
|
||||
next_exist = (p->idx < p->num);
|
||||
pool_unlock(p);
|
||||
return next_exist;
|
||||
}
|
||||
|
||||
@@ -1,3 +1,4 @@
|
||||
/* SPDX-License-Identifier: GPL-3.0-only */
|
||||
#ifndef _POOL_H_
|
||||
#define _POOL_H_
|
||||
|
||||
@@ -57,6 +58,7 @@ void *pool_pop_lock(pool *p);
|
||||
void *pool_get(pool *p, unsigned int idx);
|
||||
|
||||
#define pool_size(p) ((p)->num)
|
||||
#define pool_is_empty(p) (pool_size(p) == 0)
|
||||
|
||||
/*
|
||||
* pool->idx indicates next *v in an iteration. This has two
|
||||
@@ -77,6 +79,11 @@ void *pool_get(pool *p, unsigned int idx);
|
||||
void *pool_iter_next(pool *p);
|
||||
void *pool_iter_next_lock(pool *p);
|
||||
|
||||
/* pool_iter_check_next_lock() returns true if pool_iter_next(_lock)
|
||||
* function will retrun a next value, otherwise false, which means
|
||||
* there is no more values in this iteration. */
|
||||
bool pool_iter_check_next_lock(pool *p);
|
||||
|
||||
#define pool_iter_for_each(p, v) \
|
||||
pool_iter_init(p); \
|
||||
for (v = pool_iter_next(p); v != NULL; v = pool_iter_next(p))
|
||||
|
||||
Reference in New Issue
Block a user