mirror of
https://github.com/MoonTechLab/LunaTV.git
synced 2026-05-20 12:57:29 +08:00
feat: fix announcement, refactor db code
This commit is contained in:
307
src/lib/redis.db.ts
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307
src/lib/redis.db.ts
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/* eslint-disable no-console, @typescript-eslint/no-explicit-any, @typescript-eslint/no-non-null-assertion */
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import { createClient, RedisClientType } from 'redis';
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import { AdminConfig, Favorite, IStorage, PlayRecord } from './types';
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// 搜索历史最大条数
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const SEARCH_HISTORY_LIMIT = 20;
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// 添加Redis操作重试包装器
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async function withRetry<T>(
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operation: () => Promise<T>,
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maxRetries = 3
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): Promise<T> {
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for (let i = 0; i < maxRetries; i++) {
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try {
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return await operation();
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} catch (err: any) {
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const isLastAttempt = i === maxRetries - 1;
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const isConnectionError =
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err.message?.includes('Connection') ||
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err.message?.includes('ECONNREFUSED') ||
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err.message?.includes('ENOTFOUND') ||
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err.code === 'ECONNRESET' ||
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err.code === 'EPIPE';
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if (isConnectionError && !isLastAttempt) {
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console.log(
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`Redis operation failed, retrying... (${i + 1}/${maxRetries})`
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);
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console.error('Error:', err.message);
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// 等待一段时间后重试
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await new Promise((resolve) => setTimeout(resolve, 1000 * (i + 1)));
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// 尝试重新连接
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try {
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const client = getRedisClient();
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if (!client.isOpen) {
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await client.connect();
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}
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} catch (reconnectErr) {
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console.error('Failed to reconnect:', reconnectErr);
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}
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continue;
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}
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throw err;
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}
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}
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throw new Error('Max retries exceeded');
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}
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export class RedisStorage implements IStorage {
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private client: RedisClientType;
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constructor() {
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this.client = getRedisClient();
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}
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// ---------- 播放记录 ----------
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private prKey(user: string, key: string) {
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return `u:${user}:pr:${key}`; // u:username:pr:source+id
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}
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async getPlayRecord(
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userName: string,
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key: string
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): Promise<PlayRecord | null> {
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const val = await withRetry(() =>
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this.client.get(this.prKey(userName, key))
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);
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return val ? (JSON.parse(val) as PlayRecord) : null;
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}
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async setPlayRecord(
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userName: string,
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key: string,
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record: PlayRecord
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): Promise<void> {
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await withRetry(() =>
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this.client.set(this.prKey(userName, key), JSON.stringify(record))
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);
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}
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async getAllPlayRecords(
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userName: string
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): Promise<Record<string, PlayRecord>> {
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const pattern = `u:${userName}:pr:*`;
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const keys: string[] = await withRetry(() => this.client.keys(pattern));
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if (keys.length === 0) return {};
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const values = await withRetry(() => this.client.mGet(keys));
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const result: Record<string, PlayRecord> = {};
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keys.forEach((fullKey: string, idx: number) => {
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const raw = values[idx];
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if (raw) {
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const rec = JSON.parse(raw) as PlayRecord;
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// 截取 source+id 部分
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const keyPart = fullKey.replace(`u:${userName}:pr:`, '');
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result[keyPart] = rec;
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}
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});
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return result;
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}
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async deletePlayRecord(userName: string, key: string): Promise<void> {
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await withRetry(() => this.client.del(this.prKey(userName, key)));
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}
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// ---------- 收藏 ----------
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private favKey(user: string, key: string) {
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return `u:${user}:fav:${key}`;
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}
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async getFavorite(userName: string, key: string): Promise<Favorite | null> {
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const val = await withRetry(() =>
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this.client.get(this.favKey(userName, key))
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);
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return val ? (JSON.parse(val) as Favorite) : null;
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}
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async setFavorite(
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userName: string,
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key: string,
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favorite: Favorite
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): Promise<void> {
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await withRetry(() =>
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this.client.set(this.favKey(userName, key), JSON.stringify(favorite))
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);
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}
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async getAllFavorites(userName: string): Promise<Record<string, Favorite>> {
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const pattern = `u:${userName}:fav:*`;
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const keys: string[] = await withRetry(() => this.client.keys(pattern));
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if (keys.length === 0) return {};
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const values = await withRetry(() => this.client.mGet(keys));
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const result: Record<string, Favorite> = {};
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keys.forEach((fullKey: string, idx: number) => {
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const raw = values[idx];
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if (raw) {
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const fav = JSON.parse(raw) as Favorite;
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const keyPart = fullKey.replace(`u:${userName}:fav:`, '');
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result[keyPart] = fav;
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}
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});
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return result;
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}
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async deleteFavorite(userName: string, key: string): Promise<void> {
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await withRetry(() => this.client.del(this.favKey(userName, key)));
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}
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// ---------- 用户注册 / 登录 ----------
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private userPwdKey(user: string) {
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return `u:${user}:pwd`;
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}
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async registerUser(userName: string, password: string): Promise<void> {
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// 简单存储明文密码,生产环境应加密
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await withRetry(() => this.client.set(this.userPwdKey(userName), password));
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}
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async verifyUser(userName: string, password: string): Promise<boolean> {
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const stored = await withRetry(() =>
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this.client.get(this.userPwdKey(userName))
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);
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if (stored === null) return false;
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return stored === password;
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}
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// 检查用户是否存在
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async checkUserExist(userName: string): Promise<boolean> {
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// 使用 EXISTS 判断 key 是否存在
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const exists = await withRetry(() =>
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this.client.exists(this.userPwdKey(userName))
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);
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return exists === 1;
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}
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// ---------- 搜索历史 ----------
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private shKey(user: string) {
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return `u:${user}:sh`; // u:username:sh
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}
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async getSearchHistory(userName: string): Promise<string[]> {
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return withRetry(
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() => this.client.lRange(this.shKey(userName), 0, -1) as Promise<string[]>
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);
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}
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async addSearchHistory(userName: string, keyword: string): Promise<void> {
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const key = this.shKey(userName);
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// 先去重
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await withRetry(() => this.client.lRem(key, 0, keyword));
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// 插入到最前
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await withRetry(() => this.client.lPush(key, keyword));
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// 限制最大长度
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await withRetry(() => this.client.lTrim(key, 0, SEARCH_HISTORY_LIMIT - 1));
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}
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async deleteSearchHistory(userName: string, keyword?: string): Promise<void> {
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const key = this.shKey(userName);
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if (keyword) {
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await withRetry(() => this.client.lRem(key, 0, keyword));
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} else {
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await withRetry(() => this.client.del(key));
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}
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}
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// ---------- 获取全部用户 ----------
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async getAllUsers(): Promise<string[]> {
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const keys = await withRetry(() => this.client.keys('u:*:pwd'));
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return keys
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.map((k) => {
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const match = k.match(/^u:(.+?):pwd$/);
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return match ? match[1] : undefined;
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})
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.filter((u): u is string => typeof u === 'string');
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}
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// ---------- 管理员配置 ----------
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private adminConfigKey() {
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return 'admin:config';
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}
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async getAdminConfig(): Promise<AdminConfig | null> {
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const val = await withRetry(() => this.client.get(this.adminConfigKey()));
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return val ? (JSON.parse(val) as AdminConfig) : null;
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}
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async setAdminConfig(config: AdminConfig): Promise<void> {
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await withRetry(() =>
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this.client.set(this.adminConfigKey(), JSON.stringify(config))
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);
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}
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}
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// 单例 Redis 客户端
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function getRedisClient(): RedisClientType {
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const globalKey = Symbol.for('__MOONTV_REDIS_CLIENT__');
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let client: RedisClientType | undefined = (global as any)[globalKey];
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if (!client) {
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const url = process.env.REDIS_URL;
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if (!url) {
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throw new Error('REDIS_URL env variable not set');
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}
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// 创建客户端,配置重连策略
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client = createClient({
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url,
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socket: {
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// 重连策略:指数退避,最大30秒
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reconnectStrategy: (retries: number) => {
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console.log(`Redis reconnection attempt ${retries + 1}`);
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if (retries > 10) {
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console.error('Redis max reconnection attempts exceeded');
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return false; // 停止重连
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}
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return Math.min(1000 * Math.pow(2, retries), 30000); // 指数退避,最大30秒
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},
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connectTimeout: 10000, // 10秒连接超时
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// 设置no delay,减少延迟
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noDelay: true,
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},
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// 添加其他配置
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pingInterval: 30000, // 30秒ping一次,保持连接活跃
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});
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// 添加错误事件监听
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client.on('error', (err) => {
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console.error('Redis client error:', err);
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});
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client.on('connect', () => {
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console.log('Redis connected');
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});
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client.on('reconnecting', () => {
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console.log('Redis reconnecting...');
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});
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client.on('ready', () => {
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console.log('Redis ready');
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});
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// 初始连接,带重试机制
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const connectWithRetry = async () => {
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try {
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await client!.connect();
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console.log('Redis connected successfully');
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} catch (err) {
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console.error('Redis initial connection failed:', err);
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console.log('Will retry in 5 seconds...');
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setTimeout(connectWithRetry, 5000);
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}
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};
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connectWithRetry();
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(global as any)[globalKey] = client;
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}
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return client;
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}
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