package tools import ( "context" "fmt" "sync" "time" "clawgo/pkg/bus" "clawgo/pkg/providers" ) type SubagentTask struct { ID string Task string Label string Role string PipelineID string PipelineTask string SharedState map[string]interface{} OriginChannel string OriginChatID string Status string Result string Created int64 } type SubagentManager struct { tasks map[string]*SubagentTask mu sync.RWMutex provider providers.LLMProvider bus *bus.MessageBus orc *Orchestrator workspace string nextID int runFunc SubagentRunFunc } func NewSubagentManager(provider providers.LLMProvider, workspace string, bus *bus.MessageBus, orc *Orchestrator) *SubagentManager { return &SubagentManager{ tasks: make(map[string]*SubagentTask), provider: provider, bus: bus, orc: orc, workspace: workspace, nextID: 1, } } func (sm *SubagentManager) Spawn(ctx context.Context, task, label, originChannel, originChatID, pipelineID, pipelineTask string) (string, error) { sm.mu.Lock() defer sm.mu.Unlock() taskID := fmt.Sprintf("subagent-%d", sm.nextID) sm.nextID++ subagentTask := &SubagentTask{ ID: taskID, Task: task, Label: label, PipelineID: pipelineID, PipelineTask: pipelineTask, OriginChannel: originChannel, OriginChatID: originChatID, Status: "running", Created: time.Now().UnixMilli(), } sm.tasks[taskID] = subagentTask go sm.runTask(ctx, subagentTask) desc := fmt.Sprintf("Spawned subagent for task: %s", task) if label != "" { desc = fmt.Sprintf("Spawned subagent '%s' for task: %s", label, task) } if pipelineID != "" && pipelineTask != "" { desc += fmt.Sprintf(" (pipeline=%s task=%s)", pipelineID, pipelineTask) } return desc, nil } func (sm *SubagentManager) runTask(ctx context.Context, task *SubagentTask) { sm.mu.Lock() task.Status = "running" task.Created = time.Now().UnixMilli() sm.mu.Unlock() if sm.orc != nil && task.PipelineID != "" && task.PipelineTask != "" { _ = sm.orc.MarkTaskRunning(task.PipelineID, task.PipelineTask) } // 1. 独立 Agent 逻辑:支持递归工具调用 // 这里简单实现:通过共享 AgentLoop 的逻辑来实现 full subagent 能力 // 但目前 subagent.go 不方便反向依赖 agent 包,我们暂时通过 Inject 方式解决 // 如果没有注入 RunFunc,则退化为简单的一步 Chat if sm.runFunc != nil { result, err := sm.runFunc(ctx, task.Task, task.OriginChannel, task.OriginChatID) sm.mu.Lock() if err != nil { task.Status = "failed" task.Result = fmt.Sprintf("Error: %v", err) if sm.orc != nil && task.PipelineID != "" && task.PipelineTask != "" { _ = sm.orc.MarkTaskDone(task.PipelineID, task.PipelineTask, task.Result, err) } } else { task.Status = "completed" task.Result = result if sm.orc != nil && task.PipelineID != "" && task.PipelineTask != "" { _ = sm.orc.MarkTaskDone(task.PipelineID, task.PipelineTask, task.Result, nil) } } sm.mu.Unlock() } else { // 原有的 One-shot 逻辑 messages := []providers.Message{ { Role: "system", Content: "You are a subagent. Complete the given task independently and report the result.", }, { Role: "user", Content: task.Task, }, } response, err := sm.provider.Chat(ctx, messages, nil, sm.provider.GetDefaultModel(), map[string]interface{}{ "max_tokens": 4096, }) sm.mu.Lock() if err != nil { task.Status = "failed" task.Result = fmt.Sprintf("Error: %v", err) if sm.orc != nil && task.PipelineID != "" && task.PipelineTask != "" { _ = sm.orc.MarkTaskDone(task.PipelineID, task.PipelineTask, task.Result, err) } } else { task.Status = "completed" task.Result = response.Content if sm.orc != nil && task.PipelineID != "" && task.PipelineTask != "" { _ = sm.orc.MarkTaskDone(task.PipelineID, task.PipelineTask, task.Result, nil) } } sm.mu.Unlock() } // 2. 结果广播 (原有逻辑保持) if sm.bus != nil { prefix := "Task completed" if task.Label != "" { prefix = fmt.Sprintf("Task '%s' completed", task.Label) } announceContent := fmt.Sprintf("%s.\n\nResult:\n%s", prefix, task.Result) if task.PipelineID != "" && task.PipelineTask != "" { announceContent += fmt.Sprintf("\n\nPipeline: %s\nPipeline Task: %s", task.PipelineID, task.PipelineTask) } sm.bus.PublishInbound(bus.InboundMessage{ Channel: "system", SenderID: fmt.Sprintf("subagent:%s", task.ID), ChatID: fmt.Sprintf("%s:%s", task.OriginChannel, task.OriginChatID), Content: announceContent, }) } } type SubagentRunFunc func(ctx context.Context, task, channel, chatID string) (string, error) func (sm *SubagentManager) SetRunFunc(f SubagentRunFunc) { sm.mu.Lock() defer sm.mu.Unlock() sm.runFunc = f } func (sm *SubagentManager) GetTask(taskID string) (*SubagentTask, bool) { sm.mu.RLock() defer sm.mu.RUnlock() task, ok := sm.tasks[taskID] return task, ok } func (sm *SubagentManager) ListTasks() []*SubagentTask { sm.mu.RLock() defer sm.mu.RUnlock() tasks := make([]*SubagentTask, 0, len(sm.tasks)) for _, task := range sm.tasks { tasks = append(tasks, task) } return tasks }