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https://github.com/YspCoder/clawgo.git
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Add player actions to world core
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@@ -42,51 +42,18 @@
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"outcomes_title": "Execution Outcomes"
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}
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},
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"router": {
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"enabled": true,
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"main_agent_id": "main",
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"strategy": "rules_first",
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"policy": {
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"intent_max_input_chars": 1200,
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"max_rounds_without_user": 200
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},
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"rules": [
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{
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"agent_id": "coder",
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"keywords": ["代码", "实现", "修复", "重构", "bug", "debug", "implement", "refactor"]
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},
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{
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"agent_id": "tester",
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"keywords": ["测试", "回归", "验证", "test", "regression", "verify"]
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}
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],
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"allow_direct_agent_chat": false,
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"max_hops": 6,
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"default_timeout_sec": 600,
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"default_wait_reply": true,
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"sticky_thread_owner": true
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},
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"communication": {
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"mode": "mediated",
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"persist_threads": true,
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"persist_messages": true,
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"max_messages_per_thread": 100,
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"dead_letter_queue": true,
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"default_message_ttl_sec": 86400
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},
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"subagents": {
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"agents": {
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"main": {
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"enabled": true,
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"type": "router",
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"notify_main_policy": "final_only",
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"display_name": "Main Agent",
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"kind": "agent",
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"type": "agent",
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"display_name": "World Mind",
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"role": "orchestrator",
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"system_prompt_file": "agents/main/AGENT.md",
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"description": "The world mind that arbitrates events, advances ticks, and responds to users as the game's core intelligence.",
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"prompt_file": "agents/main/AGENT.md",
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"memory_namespace": "main",
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"accept_from": ["user", "coder", "tester"],
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"can_talk_to": ["coder", "tester"],
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"tools": {
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"allowlist": ["sessions", "subagents", "memory_search", "repo_map"]
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"allowlist": ["sessions", "world", "agent_profile", "memory_search", "repo_map"]
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},
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"runtime": {
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"provider": "codex",
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@@ -96,41 +63,51 @@
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"max_parallel_runs": 4
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}
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},
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"coder": {
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"innkeeper": {
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"enabled": true,
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"type": "worker",
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"notify_main_policy": "final_only",
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"display_name": "Code Agent",
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"role": "code",
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"system_prompt_file": "agents/coder/AGENT.md",
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"memory_namespace": "coder",
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"accept_from": ["main", "tester"],
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"can_talk_to": ["main", "tester"],
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"kind": "npc",
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"type": "npc",
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"display_name": "Innkeeper",
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"role": "host",
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"description": "Keeps the tavern running, greets travelers, and passes along rumors.",
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"persona": "Warm, observant, and quick to notice unusual visitors.",
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"traits": ["welcoming", "practical", "well-informed"],
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"faction": "tavern",
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"home_location": "commons",
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"default_goals": ["welcome travelers", "share useful rumors", "maintain order"],
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"perception_scope": 1,
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"world_tags": ["npc", "host", "rumors"],
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"prompt_file": "agents/innkeeper/AGENT.md",
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"memory_namespace": "innkeeper",
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"tools": {
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"allowlist": ["filesystem", "shell", "repo_map", "sessions"]
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"allowlist": ["sessions", "world", "memory_search"]
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},
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"runtime": {
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"provider": "openai",
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"temperature": 0.2,
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"max_retries": 1,
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"retry_backoff_ms": 1000,
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"max_task_chars": 20000,
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"max_result_chars": 12000,
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"max_parallel_runs": 2
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}
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},
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"tester": {
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"scout": {
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"enabled": true,
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"type": "worker",
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"notify_main_policy": "on_blocked",
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"display_name": "Test Agent",
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"role": "test",
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"system_prompt_file": "agents/tester/AGENT.md",
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"memory_namespace": "tester",
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"accept_from": ["main", "coder"],
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"can_talk_to": ["main", "coder"],
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"kind": "npc",
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"type": "npc",
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"display_name": "Scout",
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"role": "watcher",
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"description": "Watches nearby routes and returns with sightings and warnings.",
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"persona": "Alert, terse, and mission-focused.",
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"traits": ["curious", "fast", "loyal"],
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"faction": "watch",
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"home_location": "square",
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"default_goals": ["patrol nearby paths", "report unusual events", "protect the commons"],
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"perception_scope": 2,
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"world_tags": ["npc", "patrol", "watch"],
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"prompt_file": "agents/scout/AGENT.md",
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"memory_namespace": "scout",
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"tools": {
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"allowlist": ["shell", "filesystem", "process_manager", "sessions"]
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"allowlist": ["sessions", "world", "memory_search"]
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},
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"runtime": {
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"provider": "anthropic",
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@@ -142,11 +119,11 @@
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},
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"node.edge-dev.main": {
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"enabled": true,
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"type": "worker",
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"kind": "agent",
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"type": "agent",
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"transport": "node",
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"node_id": "edge-dev",
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"parent_agent_id": "main",
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"notify_main_policy": "internal_only",
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"display_name": "Edge Dev Main Agent",
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"role": "remote_main",
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"memory_namespace": "node.edge-dev.main",
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